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  • Wittwer, Samuel and Mark Gisbourne, ed. B.A.R.O.C.K. Artistic interventions in the Caputh Palace. Editor: Stiftung Preußische Schlösser und Gärten Berlin-Brandenburg. https://edition-cantz.com/produkt/b-a-r-o-c-k/?lang=en. Vol.1. -, - th
  • Wittwer, Samuel and Mark Gisbourne, ed. B.A.R.O.C.K. Artistic interventions in the Caputh Palace. Editor: Stiftung Preußische Schlösser und Gärten Berlin-Brandenburg. https://edition-cantz.com/produkt/b-a-r-o-c-k/?lang=en. Vol.1. -, - th
  • Breath
    https://www.google.com/search?client=firefox-b-d&q=peter+lang+leipzig
  • Kitsun -
    KITSUN est un instrument de navigation fondé sur la dynamique des flux sémiques urbains. Dans les champs d’attractions qu’ils génèrent, ces flux informationnels viennent se substituer aux champs magnétiques de la boussole dans la détermination des
  • Huang, Jeffrey. Inhabitable Interfaces In Digital Media: Transformations in Human Communication, edited by P. Messaris and L. HumphreyNew York: Peter Lang Verlag, 2006.
  • Weibel, Peter. Video als Raumkunst In Video – Apparat/Medium, Kunst, Kultur. Ein internationaler Reader, edited by Siegfried Zielinsky, 147-151. Frankfurt/Main, Bern, New York, Paris: Peter Lang Verlag, 1992.
  • Immersive film, specially designed for a fulldome environment. Multiple 3D landscapes modulated by female voices. The physical absence of the performers is materialized here by the pairing of the spatialization of their litanies to the movement of
  • Immersive film, specially designed for a fulldome environment. Multiple 3D landscapes modulated by female voices. The physical absence of the performers is materialized here by the pairing of the spatialization of their litanies to the movement of
  • Mixed-reality installation with live and virtual performers, encountered via the smartphones of the visitors. Real and virtual situations come together, and micro-narratives emerge, based on shifting degrees of presence, traces of daily gestures and
  • Mixed-reality installation with live and virtual performers, encountered via the smartphones of the visitors. Real and virtual situations come together, and micro-narratives emerge, based on shifting degrees of presence, traces of daily gestures and