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Fast forward: Art Goes High Tech
1993
Dery, Mark. Fast forward: Art Goes High Tech ArtNews Associates 92, no. 2 (February 1993): 74.
The Emotion of Cyberspace: Art and Cyber-Ecology
1994
Dyens, Olliver. The Emotion of Cyberspace: Art and Cyber-Ecology Leonardo 27, no. 4 (July/August 1994).
What Computers Still Can´t Do: A Critique of Artificial Reason
1992
Dreyfus, Hubert L.. What Computers Still Can´t Do: A Critique of Artificial Reason. Cambridge, MASS: MIT Press, 1992.
Audiovisionen: Kino und Fernsehen als Zwischenspiele
1989
Zielinski, Siegfried. Audiovisionen: Kino und Fernsehen als Zwischenspiele. Reinbek, DE: Rowohlts Enzyklopädie, 1989.
Dinos, Boxer und Gummimensch. Die Ars Electronica ´94
1994
Fischer, Robert. Dinos, Boxer und Gummimensch. Die Ars Electronica ´94 Computer World 29, no. 94 (July 1994).
Web of Life. Die Kunst vernetzt zu leben
2002
Gleich, Michael. Web of Life. Die Kunst vernetzt zu leben. Hamburg: Hoffmann und Campe, 2002.
Digital Mosaics: The Aesthetics of Cyberspace
1997
Holtzman, Steven. Digital Mosaics: The Aesthetics of Cyberspace. New York: Simon and Schuster, 1997.
Total Art: Environments, Happenings, and Performance
1974
Henri, Adrian. Total Art: Environments, Happenings, and Performance. New York: W. W. Norton and Company, 1974.
The Art of Human-Computer Interface Design
1990
Laurel, Brenda, ed. The Art of Human-Computer Interface Design. New York: Addison-Wesely, 1990.
Critical Issues in Electronic Media
1995
Penny, Simon, ed. Critical Issues in Electronic Media. Albany, NY: Suny Press, 1995.
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