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  • Facing Data -
    The amazing human ability to get information from faces have been influential to certain visualizations -like Chernoff faces - which explore that perceptual condition to represent data or information. In general, the visualizations using faces work
  • X-ray films, series (4) dim: no. 1: 155 x 116 cm, no. 2: 155 x 124 cm, no. 3: 145 x 124 cm, no. 4: 145 x 116 cm The installation Anatomical Transfigurations explores the effects of medical visualizations and mediation of the internal body upon the
  • Playhouse
    Janet Cardiff’s Playhouse [1997], a collaborative installation with George Bures Miller was first exhibited at the Barbara Weiss Gallery in Berlin. Playhouse combines sculpture, sound, video and performance in a fusion that experiments with
  • Mark-David Hosale and Jim Madsen (2019) Messages art + science exhibition, Memorial Union Gallery, Maidson, Wisconsin June 14th - August 2nd, 2019 Held in conjunction with the 2019 International Cosmic Ray Conference July 24th - Aug 1st, 2019.
  • 3D printed object 200 x 120 x 120mm each MOCKUP MODEL: 3D plaster print, polymer plaster, 23 carat gold leaf; MOCKUP MODEL 2: 3D FDM print, polyamide, chrome-plated In co-production with Veronika Schnell The object 'MOCKUP MODEL' is based on the
  • "Roman Verostko, a founding member of the algorists, has practiced drawing and painting since graduating from the Art Institute of Pittsburgh in 1949. Reflecting on well over a half century of his work he sees continuity between drawing with his
  • Fleischmann, Monika and Wolfgang Strauss. Liquid Views - Rigid Waves In Visual Proceedings Siggraph ´98, International Conference on Computer Graphics and Interactive Techniques, , 21. Orlando: 1998.
  • Crary, Jonathan. Techniques of the observer: On Vision and Modernity in the Nineteenth Century. Cambridge: MIT Press, 1990.
  • Allen, Rebecca. New Techniques for the Creation of Artificial Realities In Computer Images and Hi-Vision - CG '88, Tokyo: 1987.
  • Naimark, Michael. Field Recording Techniques for Virtual Reality Applications In VSMM´98 Proceedings, Gifu: 1998.