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  • SWARM
    carpenters workshop gallery is proud to present a solo show by random international. following the success of random international's inclusion in Decode Digital Design Sensations at the Victoria & Albert Museum, this much anticipated show presents
  • The ‘Touch’ project aims to transform the general perception of a media façade, in this case the Dexia Tower, from a marketing and corporate image device towards an urban light art work. The challenge lies in the design of participation and
  • YOU FADE TO LIGHT Commissioned by Philips Royal Electronics / Milan 2009 ‘You Fade To Light’ is is an interactive media installation that provokes a kinesthetic dialogue between the viewer and their very own mirror image. The work encourages
  • PIXELSHADE (I & II) -
    PIXELSHADE (I & II) The ‘PixelShades’ are part of a series of projects that were developed for the occasion of showing with Ingo Maurer in Milan & New York in 2006 and 2007. They are designed to print out any digital information (images,
  • Electronic technology and surveillance have added a digital dimension to Foucauldian panopticism and expanded the ways in which nations can continually monitor and control visitors’ entry through their borders. This instantaneous access to massive
  • Venetian 3 -
    Venetian 3 is a 7" vinyl record multiple edition of 200 with 3 recordings, that use audio material recorded in Venice, Italy, 2009. The Field Recordings have been edited into short compositions that turn the ambient sounds of Venice into music.
  • ANGELS - video
    The First Immersive Virtual Reality Movie. "ANGELS" was conceived at MIT & developed at the Hitlab in Seattle. It was completed in December 1991 and recorded on video in January 1992. This revolutionary movie was programmed for the 3 senses: visual,
  • Variations -
    Variations ( Elliott Carter ) photographic, self-animated work for the browser, 2008. Variations ( Elliott Carter ) was commissioned by Ars Electronica Festival to accompany a performance by the Bruckner Orchestra of Elliott Carter's
  • CHAMBERS - video
    "CHAMBERS" is Stenger's second movie in the Virtual Reality TRILOGY, programmed in web-based VRML, it was also conceived for immersion. Narrative, recurrence, timelessness, all 3 aspects of time are at play, in this emotional progression through
  • DYNASTY - video
    "DYNASTY" is Stenger's third Virtual Reality movie, programmed for web-based VRML, but also conceived for immersion. Synopsis: A child again, you encounter ancestors from a remote past, who welcome you to your Dynasty. Together you will reach