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International Society For Electronic Art (ISEA) 2016 Hong Kong,
2016
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2016
Ellen Pearlman, Andrew Demirjian, Heidi Boisvert, Cassini Nazir, “Creative Work and Well Being”,
Televirtual Chit Chat
1993
video
During Imagina '93 computer graphics installations in Monte Carlo and in Karlsruhe were connected by modem through a conventional telephone line. Facing large video screens, the two distant players each shared the same virtual image space.
Place - A User's Manual
1995
video
This work extends the tradition of panorama painting, photography and cinematography in the vector of simulation and virtual reality. The viewer can interactively rotate a projected image around a circular screen and so explore a virtual
Pinocchio Interactive
1999
video
Pinocchio Interactive is a dynamic installation which integrates: robotic, animation, digital fantasy and interactivity. It is a ludicrous experience which is filled with surprises, tricks and wizards of the life of pinocchio in the version 2000.
Der neue Raum im elektronischen Zeitalter
1991
Weibel, Peter. Der neue Raum im elektronischen Zeitalter In Außenräume, Innenräume. Der Wandel des Raumbegriffes im Zeitalter der elektronischen Medien, edited by Heidemarie Seblatnig and Gesellschaft für Filmtheorie, 65-74. Wien:
Art and Telematics: Towards a Network Consciousness / Kunst und Telematik / L´Art et le télématique
1984
Ascott, Roy. Art and Telematics: Towards a Network Consciousness / Kunst und Telematik / L´Art et le télématique In Art + Telecommunication, edited by Heidi Grundmann, 25-67. Vancouver: The Western Front, 1984.
Analog-Digital-Spiegel und Blind Genes
2004
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2004
The Analog-Digital-Spiegel (programming by Reinhard Möller) shows how an analogue portrait (corresponding to sensory experience) changes into its digital (dismantled and computed) text base. A camera, which is integrated in the projection screen,
//**Code_UP
2004
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2004
//**Code_me_UP investigates the role of the code in the meaning construction and the forms of visibility mediated by mobile communication devices. In the exhibition space, the audience can capture pictures with cell phones with camera and send
The Schkolne Number
2002
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2004
The Schkolne Number is a dimensionless quantity representing the ratio of ones height to that of Steven Schkolne. (source: http://schkolnenumber.com/)
Natural history of the enigma
2003
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2008
The central work in the "Natural History of the Enigma" series is a plantimal, a new life form I created and that I call "Edunia", a genetically-engineered flower that is a hybrid of myself and Petunia. The Edunia expresses my DNA exclusively in its
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