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Virtual Interface Environments
1990
Fisher, Scott S.. Virtual Interface Environments In The Art of Human-Computer Interface Design, edited by Brenda Laurel and Joy MountfordBoston, MA: Addison-Wesely, 1990.
Be There Here
1992
Fisher, Scott S. and B. Laurel. Be There Here InterCommunication 0 (Spring 1992).
Computers as Theatre
1991
Laurel, Brenda. Computers as Theatre. Amsterdam, NL: Addison-Wesely Longman, 1991.
The Art of Human-Computer Interface Design
1990
Laurel, Brenda, ed. The Art of Human-Computer Interface Design. New York: Addison-Wesely, 1990.
Design Research: Methods and Perspectives
2004
Laurel, Brenda, ed. Design Research: Methods and Perspectives. Cambridge, MA: MIT Press, 2004.
Utopian Entrepreneur
2001
Laurel, Brenda. Utopian Entrepreneur. Cambridge, MA: MIT Press, 2001.
The International Research Platform For Virtual Reality Experiences in Art
1993
RADIANCE. The International Research Platform For Virtual Reality Experiences in Art https://www.radiancevr.co/artists/brenda-laurel-and-rachel-strickland/.
Social Turkers
2013
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2014
Social TurkersArtist: Lauren Lee McCarthyComment:
Waking Agents
2019
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2021
In the age of smart everything, even the personal space of sleep is invaded. The installation consists of a set of six pillows in an immersive environment. Visitors are invited to lay down and nap with a “smart” pillow, attended to by its embedded
Lauren Lee McCarthy
Lauren Lee McCarthy (she/they) is an artist examining social relationships in the midst of surveillance, automation, and algorithmic living. She is a 2021 United States Artist Fellow, 2020 Sundance New Frontier Story Lab Fellow, 2020 Eyebeam Rapid
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