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  • Event: HeK (House of electronic Arts) - Basel (Switzerland) / « Earthbound – In Dialogue with Nature » / Curator : Sabine HimmelsbachInstitution: Ars Electronica Linz GmbH & Co KGComment:
  • Ars Electronica 2019 -
    POSTCITY, Bunker / Basememt, Ars Electronica Gallery Spaces, Paketspeicher
  • Roberto Lopez-Gulliver is a Mexican Media artist and researcher. Received his BSc degree in Mathematics form the Autonomous University of Guadalajara with honors for his thesis work titled: "Bounded Variation Functions: Differenciation and
  • John Maeda is an artist, graphic designer, computer scientist, university professor and author. He is world-renowned for his work with web-based interactive motion graphics and an advocate for the notion of simplicity in the digital age. Maeda was
  • „My intention: healthy chaos, healthy amorphousness in a known medium which consciously warmed a cold, torpid form from the past, a convention of society, and which makes possible future forms.“ Joseph Beuys Markus Riebe is an Austria based
  • Lillian F. Schwartz is best known for her pioneering work in the use of computers for what has since become known as computer-generated art and computer-aided art analysis, including graphics, film, video, animation, special effects, Virtual Reality
  • Generative Art created over the bases of Roger Penrose equations
  • Gallinero - video
    Gallinero es una obra audiovisual en donde ocho huevos mantienen una conversación que nunca termina. La obra se presenta escenográficamente como un segmento de gallinero arrancado y traído al espacio expositivo en donde cobra vida. El motor de la
  • keywords: bioart, genome, finger, soundart, genetics, synthetic voice, DNA – Sequence alignment, chromosome 1, DNA, Nucleotides, adenine (A), cytosine (C), guanine (G), thymine (T), DNA-Bases Description: Human Genome re-Activation on-line live
  • My particular expertise in the history of computer and digital art began in 2002 when I joined an AHRC-funded research group at Birkbeck College, University of London – The CACHe Project (Computer Arts, Contexts, Histories, etc), which investigated