Archive
Search
Artist Index
Institution Index
Thesaurus
[Default Title]
ADA Help
About
(current)
Magazine
Tools
Community
Feedback
Join
Theme
Theme
Light
Dark
Auto
Login
Login
Archive Search
Search
Date
1979–1989
1990–1995
1996–2000
2001–2005
2006–2010
2011–2015
2016–2020
2021–now
Genre
Digital Animation
Digital Graphics
Net Art
Social Network
Database Art
Bio Art
Digital Performance
Nano Art
Robotics
Telematics
Installations
Game Art
Glitch Art
Digital Activism
Events
Festival
Exhibition
Other
Conference
Reset
Artist
Scholar
Work
Work with Video
Literature
Institution
Event
Feature
All Categories
Search words under length of 4 characters are not processed. Use single quotes ' for phrases with spaces.
1
…
(more)
190
191
192
193
(current)
194
(more)
248
sort by relevancy (down)
Sort by Alphabeth (up)
sort by date (up)
sort by category (up)
Life at the Interface of Art and Technology
2007
... Interface of Art and Technology On Screen 18, no. 1 (Winter
200
7): 32-34.
The Total Work of Art: From Bayreuth to Cyberspace
2007
... Work of Art: From Bayreuth to Cyberspace. New York: Routledge,
200
7.
From Sites of Memory to Cybersights: (Re)Framing Japanese American Experiences
2007
... (Re)Framing Japanese American Experiences. Heidelberg: Winter,
200
7.
Wigglism: A Philosophoid Entity Turns Ten
2007
... A Philosophoid Entity Turns Ten Leonardo 40, no. 1 (February
200
7): 37-42.
Database Aesthetics: Art in the Age of Information Overflow
2007
... Overflow. Minneapolis, MN: University of Minnesota Press,
200
7.
From Film to Interactive Art: Transformations in Media Arts
2007
... by Oliver Grau, 207-228. Cambridge, MA/London: MIT Press,
200
7.
Re-Writing the History of Media Art: From Personal Cinema to Artistic Collaboration
2007
... Cinema to Artistic Collaboration Leonardo 40, no. 5 (
200
7): 469-474.
The Machines Above Us: An Overview of the ‘Celestial Mechanics New Media Artwork
2007
... of Mutamorphosis: Challenging Arts and Sciences (
200
7): 38-39.
From Work to Conversation: Writing and Citizenship in a Global Age
2007
... and Citizenship in a Global Age PMLA 112, no. 2 (March
200
7): 449-463.
Pain Games. Pain as sensory stimulus in the context of videogame-based digital art
2007
... context of videogame-based digital art artnodes , no. 7 (
200
7): 61-70.
1
…
(more)
190
191
192
193
(current)
194
(more)
248