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Triangles
1997
-
1998
This project explores the creation and use of a physical/digital construction kit. Triangles is a physical computer interface in the form of a construction kit of identical, flat, plastic triangles. The triangles connect together both physically and
inTouch
1997
-
1998
inTouch is a project to explore new forms of interpersonal communication through touch. Force-feedback technology is employed to create the illusion that people, separated by distance, are interacting with a shared physical object. The "shared"
PSyBench
1997
-
1998
... manipulate a shared physical space. PSyBench is a p
art
of the "Tangible Copresence" project which enhances distributed...
Expositur - a virtual knowledge space
2001
-
2002
a Game Mod as a Virtual Museum --- in cooperation with Mathias Fuchs --- In constructing a virtual museum we changed, the logical structure and the aesthetics of a museum from scratch. We wanted to build a museum maze, a crossword puzzle of objects
fluID - arena of identities
2003
-
2003
... What is an identity? It is the idea that single p
art
s of yourself belong together. It is the idea that your past, your...
FemCity
2002
-
2003
... life-styles, career plans and personal dreams. At the st
art
ing point of the game, the players are set up in an urban...
Desire of Codes
2005
-
2011
video
In an information-oriented society, the encoding of individual information occurs immediately, almost as fast as the satisfaction of a desire. Our consumption habits, our criminal history, our chronic diseases, even our photographs taken by a
"Touch me"
1995
... visitors can observe the pictures of a video portrait of the
art
ist, which are shown on the monitor and can change these images...
Phenakisti-scopes of Light
2003
-
2003
... (Source: http://www.eu-japanfest.org/english/program/12/lille/
art
_iwai.html)
Liquid Language
1989
-
1989
It is an experiement in fluid text. Text appears on the screen, dissolves and transforms continuously, resulting in a representation of a wandering stream of consciousness. The structure of the work revolves around the three themes : forgetting,
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