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Hybrid Invention Generator
2001
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2001
The Hybrid Invention Generator (2001) is a work that explores a "machinic genetics." Users of the system can scroll through a series of inventions, choose two different inventions and generate the visualization of a hybrid invention. An underlying
Augmented Fish Reality
2004
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2004
video
Augmented Fish Reality is an in process interactive installation of rolling robotic fish-bowl sculptures designed to explore interspecies and transpecies communication. These could best be termed as biocybernetic sculptures that allow Siamese
p-Soup
2001
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2001
"p-Soup", a multiuser piece, uses algorithms to generate graphical events on screen whenever a visitor to the piece clicks within the art-work. There are nine graphical "flavors" that the visitor can choose from, but there are endless possibilities
In The Mind’s I Nuwella
2009
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2010
video
In the Mind’s I is a one-on-one performative art work in which Warren Neidich utilizes visual memories of objects and scenarios of participants and a set of presented real objects from which the visitor may choose from to create works of art in
In The Mind's I (Huang)
2010
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2010
In the Mind’s I is a one-on-one performative art work in which Warren Neidich utilizes visual memories of objects and scenarios of participants and a set of presented real objects from which the visitor may choose from to create works of art in
Where are you from?-Stories. Version 09
2009
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2009
Where are you from?_Stories / Version 09 Date: 2009 Materials: interactive media installation. Measurements: variable (black box) Other information: Group exhibition held at: Espacio Fundación Telefónica, Buenos Aires, Argentina, July 8th –
Ex(or)ciser
This interactive installation addresses mass media and manipulation in postmodern culture. In this mediawork individualism and narcissism are revealed as inextricably linked to new electronic technologies and capitalist consumerism. The interface
SandScape
2002
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2003
SandScape is a tangible interface for designing and understanding landscapes through a variety of computational simulations using sand. Users view these simulations as they are projected on the surface of a sand model that represents the terrain.
Hybrid Invention Generator
2007
video
The Hybrid Invention Generator (2001) is a work that explores a "machinic genetics." Users of the system can scroll through a series of inventions, choose two different inventions and generate the visualization of a hybrid invention. An underlying
Impalpability
1998
On a dark computerscreen the viewer sees a threedimensional sphere with a surface showing a closeup view of human skin. By lifting up the mouse and moving the ball underneath with the thumb the movement of the virtual object can be manipulated.
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