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  • PainStation -
    ... screen over which the two players face each... an early computer game. Players use their right...
  • ... media art closer to the public (or users). She... users). She sees the game as an artistic...
  • Triggerhappy -
    ... and comments upon, the electronic environment in... that early arcade game, Space Invaders...
  • VIPER Basel -
    ...VIPER Basel is one of the major European film, video and new... major European film, video and new media... positions, models and scenarios - a...
  • ... 'co-distortion'] In the installation... media. The video projection on the floor... the classical game of anamorphosis is...
  • ... party (ABB). There were twenty teams, each... This electronic game was developed for a big company's...
  • ... large video screens, the two distant players each... line. Facing large video screens, the two... was divided like a game board into a grid of 64...
  • ...In 2009 we began a project with the British Antarctic Survey... phenomena of climate models as vehicles of...
  • ... flow between their business, thier... user feedback using video projection from... and interact with models of how products flow...
  • ... and refers to the baroque concept of the... from The Hunger Games who melds qualities of... Who are their role models, for whom are they...