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  • Stenslie Stahl is working on the development of different interface technologies and tools for the digital culture within the fields of art, media and network-research. Lives and works as media artist, curator, scientist and media researcher in Oslo
  • Lozano-Hemmer, Rafael, ed. Vectorial Elevation, Relational Architecture No.4. Cuauhtemoc, MEX: Conaculta, 2000.
  • Scott Snibbe is a pioneering digital artist and entrepreneur whose work includes apps, video, and interactive installations. His art is in the permanent collections of the Whitney Museum of American Art and the Museum of Modern Art (MoMA), which in
  • Mark J. Stock is an artist, scientist, and programmer who creates still and moving images combining elements of nature, physics, chaos, computation, and algorithm. His works explore the tension between the natural world and its simulated
  • Prophet, Jane and Sian Hamlett. Sordid Sites: Voyeurism and Exhibitionism in The Internal Organs of a Cyborg FELIX Magasine: Voyeurism Issue (2000).
  • Down Under
    Barragan, Francisco. Down Under Lapiz 19, no. 164 (June 2000).
  • Weibel, Peter. Der anagrammatische Körper In Kunstkörper - Werbekörper: Beiträge eines Symposiums im Kunstmuseum Bern und im Kornhaus, Bern, edited by Gerhard Johann Lischka, 33-39. Bern, CH: Wienand Verlag, 2000.
  • Mulder, Arjen and Maaike Post. Book for the Electronic Arts. Rotterdam, NL: V2_ Publishers, 2000.
  • Jan-Peter E.R. Sonntag & N-solab 1965 in Lübeck, Deutschland Club Transmediale 2008 sonArc::project, Kulturverlag Kadmos, Berlin, ISBN (13)978-3-931659-97 Auszeichnungen (Auswahl) [Bearbeiten] 2008 CYNETart-Award 08 2008 Deutscher
  • Juul, Jesper. What Computer Games Can and Can´t Do In Digital Arts and Culture Conference in Bergen, August 2nd-4th 2000, Bergen: 2000.