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LAUTUNDLEISE
2005
Reactive light environment Public indoor swimming pool, Dornbirn (A), competition 2005- present [English title, loud and quiet] 'LAUTUNDLEISE' was conceived for the newly-built indoor pool in Dornbirn. The interactive light environment dynamizes the
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2013
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2014
Animal experimentation is a common practice for people. We have used the standard metaphor of a mouse in a labyrinth to study the mechanics of how reality of shaped. The mouse is rigidly influenced by its own unrealized reality. We observe how it
Storms
1993
An interactive hypertext piece based on the sefirotic tree of the Kabbalah. "Storms" is organized in vocalic and consonantal bifurcations. To navigate through the poem one is invited to click on a letter at any given time. In some instances,
National Flowers [Reflection]
2020
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2021
video
Peeping into a mirror-clad triangular prism, a surveillance camera observes images of its own species, while the kaleidoscopic reflections turn the devices into floral ornaments, referring to the ever-growing arrays of CCTV equipment in a tropical
Romy Achituv
Romy Achituv is an experimental interdisciplinary artist whose work engages issues of representation, language, time, and memory. Underlying his practice is an ongoing interest in the language of visual representation and in dynamics of
Julius Popp
Julius Popp (born 1973) is an artist based in Leipzig and New York. Popp was born in Nuremberg. His work often uses technology,[1] resulting in interdisciplinary ventures which reach across the boundaries of art and science.[2] An example of
Decision Disc N°1
2012
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2012
Are you confronted with a difficult choice? Don't you know wether to do something or not? Then pose your question, play the record and you'll easily find the right solution! As soon as a coin is flipped into the air, as soon as the dice is thrown,
Limitless2023
2023
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2023
This interactive real-time artwork comments on the volatility of the stock market and the ephemeral nature of wealth, through an exploration of the intersection of technology, finance and mythology. Harris employs live market data, organising
Apparitions
1994
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1994
Artists' Statement Apparitions is both a physical installation at the UCSD University Art Gallery, and a computer generated virtual environment. It is the result of a collaboration between a group of artists and programmers working under the
Emotion Ringtones
2008
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2008
Emotion Vending Machine looks like a beverage vending machine, where users can select a range of emotions, shaped as dynamic cards, updated in real-time with web data. Users select three from a list of nine emotions, such as “fear”, “joy” or
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