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The Emergence Engine: A Behavior Based Agent Development Environment for Artists
2000
Mendelowitz, Eitan. The Emergence Engine: A Behavior Based Agent Development Environment for Artists In Proceedings of the Twelfth Conference on Innovative Applications of Artificial Intelligence (IAAI), edited by Los Angeles University of
Arcs21
2009
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2009
Continuing in the tradition of free online distribution of netart in the 90s, Arcs21 offers the user the possibilities of research, playing and co-creation: browserspace is translated into a realtime artwork which is freely available over the
Text Trends
2010
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2010
Text Trends deals with the spectacularization of information. Using Google data it explores the vast search data of its users. The animation takes the content generated by search queries and reduces this process to its essential elements: search
Stolen Life
2011
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2011
Two concepts have marked 21st century creation, the metaphysical consequence of which is obvious to everyone, despite their apparent differences. The first is the idea that it is the spectator who creates the picture and the second is that the
Geometry and Part Feeding
2002
Van der Stappen, Frank and Robert-Paul Berretty and Ken AND Overmars Goldberg. Geometry and Part Feeding In Sensor Based Intelligent Robot Systems, edited by H. Bunke and H. I. et. al. ChristensenVol.2238. Lecture Notes in Computer Science, ,
Sponge: A Case Study in Practice-based, Collaborative Research
2005
Salter, Chris and Cognition. Sponge: A Case Study in Practice-based, Collaborative Research In Proceedings for the 4th Annual ACM Conference in Creativity and Cognition, Goldsmiths College, London, edited by Proceedings for the 4th Annual ACM
New-media arts-based public engagement projects could reshape the future of the generative biology.
2020
Ahmedien, Diaa. New-media arts-based public engagement projects could reshape the future of the generative biology. Medical Humanities , no. https://mh.bmj.com/content/early/2020/05/28/medhum-2020-011862 (2020).
Bio-pixels: A stem cell-based interactive–generative interface designed to redefine technologies of self-making in new media arts.
2019
Ahmedien, Diaa. Bio-pixels: A stem cell-based interactive–generative interface designed to redefine technologies of self-making in new media arts. Convergence: The International Journal of Research into New Media Technologies
Time_lapse: an immersive interactive environment based on historic stereo images
1999
Sommerer, Christa and Laurent Mignonneau and Roberto Lopez-Gulliver. Time_lapse: an immersive interactive environment based on historic stereo images IEEE SMC'99 System Man and Cybernetics Conference Proceedings (1999).
Time_lapse: an immersive interactive environment based on historic stereo images
1999
Sommerer, Christa and Laurent Mignonneau and Roberto Lopez-Gulliver. Time_lapse: an immersive interactive environment based on historic stereo images IEEE SMC'99 System Man and Cybernetics Conference Proceedings (1999).
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