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Denis Masi
... Denis Masi is an experimental
artist
who has worked, for 40 plus...
At Play
2016
video
Responsive audiovisual installation where visitors playfully stack, as if pieces of a giant interactive puzzle, plastic bins that act as symbols of containers transiting world markets. Video-mapping projections react to the new sculptural
F.A.B.R.I.CATORS
F.A.B.R.I.CATORS is a digital media company specializing in: Interactive Technology, Virtual Reality, Interactive Media, Networking, Robotics, Digital Media and Integrated Media. The company operates in the fields of: Art, Design, Architecture,
Breathing Chaos
2004
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2004
Year:2004 (short film, 8min 11sec) Sachiko Kodama Sound by Ippei Ogura Breathing Chaos is a short film that uses the dynamic forces of nature to suggest that life emerges from the expression of physical power. Themes include the chaos of
Message from A.
2010
-
2010
In this personal work, a message received on my answering machine is visualised to be understandable. Due to technical issues (the sender called from an iPod without a microphone input) the message was transferred into keypad signals (2=ABD,
anonymous muttering
2001
Eventmodul::anonymous.databody.muttering addresses the phenomenon of our digital identity. knowbotic research builds data bodies from the many personal traces we leave when using forms of digital communication. In this installation, visitors can
[crowdsourced] NOIR / Love Beyond Recognition
2013
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2014
[crowdsourced] NOIR / Here´s Looking at You Kid are projects investigating interactive live streaming as an alternative exhibition format for sculptural installations and crowdsourcing as a production method: In Sweden; Göteborgs Konsthall,
iSee
2002
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2002
iSee is an application for web-browsers and PDAs that charts the locations of closed-circuit television (CCTV) surveillance cameras in urban environments. With iSee, users can find routes that avoid these cameras ("paths of least surveillance")
33 Questions per Minute, Relational Architecture 5
2000
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2000
"33 Questions per Minute" consists of a computer program which uses gramatical rules to combine words from a dictionary and generate 55 billion unique, fortuituous questions. The automated questions are presented at a rate of 33 per minute --the
The Telepresence Garment
1995
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1996
I first conceived the Telepresence Garment in 1995 to investigate the notion of the mediascape as an expanded cloth; i.e., to consider wireless networking as a new fabric that envelops the body. The Garment, which I finished in 1996, gives
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