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Virtual Reality Technology
1994
Burdea, Grigore and Philippe Coiffet. Virtual Reality Technology. Hoboken, NJ: Wiley-IEEE Press, 1994.
Strategische Dimensionen der Virtual Reality
1994
Bullinger, Hans-Jörg and Wolfgang Bauer. Strategische Dimensionen der Virtual Reality In Virtual Reality ´94, edited by Hans-Jörg Bullinger and H.J. Warnecke: 1994.
REL Visitors from Abroad
1994
Sancken, Paulette. REL Visitors from Abroad access 8, no. 1 (Spring 1994).
Visual Culture: Images and Interpretations
1994
Bryson, Norman and Keith Moxey and Michael A. Holly. Visual Culture: Images and Interpretations. Middletown, CT, USA: Wesleyan University Press, 1994.
Le mariage de l´art et de la technologie
1994
Corbou, Michael. Le mariage de l´art et de la technologie Enjeux les Ecoes 93 (1994).
Managing Entities for an Autonomous Behavior
1994
Courant, Michéle and Beat Hirsbrunner and Kilian Stoffel. Managing Entities for an Autonomous Behavior In Artificial Life and Virtual Reality, edited by Nadia Magnenat-Thalmann and Daniel ThalmannLondon: John Wiley and Sons Ltd., 1994.
Aus der Vorgeschichte des Mediums Computer
1994
Coy, Wolfgang. Aus der Vorgeschichte des Mediums Computer In Computer als Medium, edited by Norbert Bolz and Friedrich Kittler and Christoph Tholen, 19-37. München: Wilhelm Fink Verlag, 1994.
The Emotion of Cyberspace: Art and Cyber-Ecology
1994
Dyens, Olliver. The Emotion of Cyberspace: Art and Cyber-Ecology Leonardo 27, no. 4 (July/August 1994).
Theater without Actors - Immersion and Response in Installation
1994
Dove, Toni. Theater without Actors - Immersion and Response in Installation Leonardo 27, no. 4 (1994): 281-287.
Art History and Computer-Generated Images
1994
Elkins, James. Art History and Computer-Generated Images Leonardo 27, no. 4 (1994): 335-342.
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