Archive
Search
Artist Index
Institution Index
Thesaurus
[Default Title]
ADA Help
About
(current)
Magazine
Tools
Community
Feedback
Join
Theme
Theme
Light
Dark
Auto
Login
Login
Archive Search
Search
Date
1979–1989
1990–1995
1996–2000
2001–2005
2006–2010
2011–2015
2016–2020
2021–now
Genre
Digital Animation
Digital Graphics
Net Art
Social Network
Database Art
Bio Art
Digital Performance
Nano Art
Robotics
Telematics
Installations
Game Art
Glitch Art
Digital Activism
Events
Festival
Exhibition
Other
Conference
Reset
Artist
Scholar
Work
Work with Video
Literature
Institution
Event
Feature
All Categories
Search words under length of 4 characters are not processed. Use single quotes ' for phrases with spaces.
1
…
(more)
184
185
186
187
(current)
188
(more)
266
sort by relevancy (down)
Sort by Alphabeth (up)
sort by date (up)
sort by category (up)
Tweet Time
2014
-
2014
In a world in which everything is accelerating, taking time out to reconsider one's daily habits, reclaim one's own choice of rhythm, and be aware of our limits, seems ever more vital. With Tweet Time, which was produced in collaboration with
CODeDOC II exhibition
2003
CURATORIAL STATEMENT:Many of the prominent international practitioners in the field of software art could not participate in the first version of CODeDOC since the Whitney Museum is, by its mission, devoted to American artists (citizens and artists
OPEN SKY PROJECT
2014
video
OPEN SKY GALLERY is an international platform and gallery designed to envision specially curated time-based artworks amidst Hong Kong’s public urban space. The Open Sky is a twofold project including Open Sky Gallery for artists and Open Sky Campus
Skull v02
1994
Archival Digital Print, Sizes: 8”x10” and 13”x19” Epson Pigment inks on cotton rag substrate or Light Jet digital photo prints. (plus custom sizes or NFT by special order) Date created: 1994 The original version of this image, Skull v1 was first
Info-Jukebox: Make your choice
2003
2003 MediaLab, Madrid: Info-Jukebox: Make your choice
1,4..19
2013
-
2014
Animal experimentation is a common practice for people. We have used the standard metaphor of a mouse in a labyrinth to study the mechanics of how reality of shaped. The mouse is rigidly influenced by its own unrealized reality. We observe how it
Tür für Huxley
1989
-
1989
video
Interactive computer video installation Three doors of the environment 'Tür für Huxley' ('Door for Huxley') simulate the entrance to different realities. The observer has the choice between pure observance of a conserved and continuosly repeating
Garden Of Changes
2020
-
2020
Connected to Elke Reinhuber's earlier research on choice and decision making, the forking path structure of the garden was turned into an oracle contraption, based on the legendary iChing, the Book of Changes. After posing a question at the entrance
Romy Achituv
Romy Achituv is an experimental interdisciplinary artist whose work engages issues of representation, language, time, and memory. Underlying his practice is an ongoing interest in the language of visual representation and in dynamics of
Leo Peschta
Biografie Leo Peschta 18th june 1978, in Wien geboren lebt und arbeitet in Wien 2008 Robots' Choice Award, Art-Bots Dublin since 2008 working for RCSI, (Research Center for Shared Incompetence) 2003-2004 Heinrich-Klotz
1
…
(more)
184
185
186
187
(current)
188
(more)
266