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The Spectrascope
2004
-
2004
The gallery installation of The Spectrascope consists of a large scale projection of the image updating in real-time accompanied by the 'fear frequency'*. This is an audio frequency of 19hz, which is just below the range of normal
Glenlandia
2005
-
2006
From September 2005, a webcam will be transmitting images of Loch Faskally, Perthshire, Scotland from the FRS Research laboratory, Faskally. This webcam will be harvesting images pixel by pixel, second by second and day by day over the course of
Dinosaurus
2001
-
2001
This KU Theatre for Young people production is another step in the University Theatre's ongoing work with virtual reality technology. Director Patrick Carriere, Bemidji, MN, graduate student, and Mark Reaney professor of theatre & Film teamed
je suis (un readymade)
1990
-
1990
... objects, and the use of appropriated material in the making of
art
. Through the use of new television technologies it suspends the...
Machinal
1999
-
1999
... projectors, powerful computer workstations and state-of-the-
art
VR software. We also incorporated a variety live and recorded video...
Classroom of the Future
2001
-
2001
... a tactile and interactive environment. She was awarded an RSA
Art
for Architecture award to work collaboratively with
art
ist Susan...
Infected
2000
-
2000
... between improvising dancer, Iona Kewney and film-maker/digital
art
ist Gina Czarnecki. Over a period of 18 months they have developed...
SoundSlam
2002
-
2002
... DJs most frequently suffer from muscular atrophy and he
art
disease. SoundSlam is a high end controller built from a punching...
A Midsummer Night's Dream
2000
-
2000
... making the medium not just a conveyer of the concept but a p
art
of that concept. By creating a computer-based world inhabited and...
The Parallel Dimension
1998
-
1998
... in virtual space was a challenge to confront. Here, the
art
ist let the double experience of space strongly influence the whole...
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