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  • Paul Vanouse is a biomedia artist based in New York. He holds a BFA from the University at Buffalo (1990) and an MFA from Carnegie Mellon University (1996). He is a Professor of Visual Studies and Co-Director of Emerging Practices at the University
  • Schianchi, Alejandro. Arte virtual locativo. Transgresión del espacio con dispositivos móviles. : Arte x Arte, 2015.
  • Prainsack, Barbara and Silke Schicktanz and Paul Vanouse and Gabriele Werner-Felmayer, ed. The Latent Figure Protocol—a Photo-essay in: Genetics as Social Practice: Transdisciplinary Views on Science and Culture. Farnham: Ashgate Publishing Ltd.,
  • ÜBER_WASSER -
    Event: ÜBER_WASSERInstitution: Alte SchieberkammerComment:
  • Matt Mullican is a artist use subjective cosmology strategies to represent the world and the human condition mainly in symbolical related forms . His work often take shape of immersive installations and make use of analog techniques and
  • Digital Cubes consists of four cubes with a display on the top side that show various light patterns depending on how they are arranged. The Digital Cubes react very dynamically. One cube alone is dark and seems to be passive. When two cubes are put
  • Fleischmann, Monika and Jean-Francois Guiton and Mona Schieren. On the development of netzspannung.org In Present Continuous Past(s): Media Art, Strategies of Presentation, Mediation, and Dissemination, edited by Ursula FrohneDOI:
  • Pixelwelle
    The Pixel Wave welcomes visitors in the Pixelpark Berlin lobby. The peppier somebody walks along the four-meter-long virtual wave, the more it undulates each pixel. If the viewer pauses in front of the wave installation, single pixels open up and
  • This electronic game was developed for a big company's birthday party (ABB). There were twenty teams, each equipped with such a game station to enjoy the party guests. The Sensorama offeres three different memory and reaction games for two to
  • Haptic Opposition -
    Haptic Opposition is centered around a mechanically movable text display driven both by human beings and machine control. Different modes of force feedback interaction are embedded, as machine on its own, following the human movements, or opposing