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  • Sequences of images were created that freely interpreted the themes of Peter Gabriel's song cycle to provide a continuous visual accompaniment to the live stage performance (Genesis world tour 1975). These slides were projected onto three screens
  • A custom laser scanning system was developed that could project the laser beam as shaped planes and cones of light in a full 360-degree space around the projector. Scanning and rotation of the laser mirrors was controlled by a specially made analog
  • Pig
    ... which needless to say attracted a lot of...
  • For this installation an augmented-reality apparatus was made where the viewer could rotate and tilt an optical system attached to a monitor, so that various simple computer-generated objects could be seen floating in different locations in the real
  • Points of View was a 'theatre of signs' with both stage and protagonists being provided by a three-dimensional computer graphics simulation that was video projected onto a large screen in front of a seated audience. The action of the work was
  • Corpocinema -
    The Corpocinema ('corporeal cinema') was an expanded cinema environment presented in a series of open-air performances in Rotterdam and Amsterdam in 1967. The basic structure was a large air-inflated transparent PVC dome onto which film
  • A virtual projection installation created the illusion of looking through the theatre entrance doors at fictional scenes situated in the real space outside the theatre. The installation used the same augmented-reality technology that was first
  • The installation was made specifically for the neo-Gothic Vleeshal in Middelburg and consisted of a computer graphics video projection onto a large screen at the far end of the room opposite the entrance. Infra-red sensors and seven pairs of blue
  • In this interactive laser-disc-based work the viewer has to push a protruding steel bar to rotate a column-mounted monitor which in turn animates the images on its screen. A friction plate forces the viewers to exert themselves physically. Turning
  • The Virtual Museum is a three-dimensional computer-generated museum constituted by an immaterial constellation of rooms and exhibits. A round, motorised rotating platform is furnished with a large video projection monitor, a computer, and a chair