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Autopoiesis
2000
-
2000
... (mouse) and playback methodologies (CRT) and presents an
interactive
environment, which is immersive, detailed and able to...
Virtual Balance
1994
-
1994
video
... that the visitors were fully immersed in their emergent
interactive
behavior, even without the use of VR glasses. Navigation...
Techno-Spiritual Horizons: Compassionate Networked Art Forms and Noetic Fields of Cyborg Body and Consciousness
2017
... and Noetic Fields of Cyborg Body and Consciousness Technoetic
Arts
: A Journal of Speculative Research 15, no. 3 (December 2017):...
WRO 01: Screens / raise of Cyberspace
2001
-
2001
The leading theme of the WRO 01 Biennale, SCREENS expresses the character of the media art's present state. On one hand it seems appealed by fast development of cognitive horisons and expression of new communication spaces, and on the other
Open source hardware (OSHW) supporting interaction between traditional crafts and emergent science: wayang kulit over microfluidic interfaces
2014
... SA '14 SIGGRAPH Asia 2014 Designing Tools For Crafting
Interactive
Artifacts Article No. 4 (2014).
Maschinensehen (Machine-Vision)
2013
-
2013
... of an interdisciplinary seminar at the Karlsruhe University of
Arts
and Design (HfG), directed by Prof. Armin Linke and curated by...
Julian Oliver
... Tate Modern, Transmediale, Ars Electronica and the Japan Media
Arts
Festival. My work has received several awards, ranging across...
Facades
2015
-
2015
video
... integration of the viewers in a multi-sensory, potentially
interactive
, experiential space. The piece challenges traditional...
EUROPEAN MEDIA ART PLATFORM (EMAP)
Wild
1994
-
1994
...Wild is an
interactive
virtual sculpture. The structure of the sculpture depends on the movement of objects within the local environment of the...
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