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Darwinin kone: keinoelämä ja taide (Excerpts from the Darwine Machine:
Art
ificial Life
and
Art
)
1996
... Darwine Machine:
Art
ificial Life
and
Art
) In Johdatus uuteen mediaan (Introduction to... the Darwine Machine:
Art
ificial Life
and
Art
) In Johdatus uuteen mediaan (Introduction...
Body Centered Interaction in Immersive Virtual Environments
1994
... in Immersive Virtual Environments In
Art
ificial Life
and
Virtual Reality, edited by... Slater, Mel
and
Usoh M
art
in. Body Centered Interaction in Immersive Virtual Environments In
Art
ificial...
Designing Comprehensible Agents
1999
... In International Joint Conference on
Art
ificial Intelligence (IJCAI-99), Stockholm,...
Schizophrenia
and
Narrative in
Art
ificial Agents
2002
...Sengers, Phoebe. Schizophrenia
and
Narrative in
Art
ificial Agents Leonardo 36, no. 4 (2002): 427-431. Sengers, Phoebe. Schizophrenia
and
Narrative in
Art
ificial Agents Leonardo 36, no. 4 (2002): 427-431.
Art
ificial Evolution for Computer Graphics
1991
...Sims, Karl.
Art
ificial Evolution for Computer Graphics In SIGGRAPH`91 Proceedings, , 319-328. : 1991.
Evolving 3D Morphology
and
Behavior by Competition
1994
... Morphology
and
Behavior by Competition In
Art
ificial Life IV Proceedings, edited by Brooks... Sims, Karl. Evolving 3D Morphology
and
Behavior by Competition In
Art
ificial Life IV Proceedings, ...
Life Spacies: A Genetic Text-to-form Editor on the Internet
1999
... In AROB’99 International Symposium on
Art
ificial Life
and
Robotics Conference Proceedings,... Sommerer, Christa
and
Laurent Mignonneau. Life Spacies: A Genetic Text-to-form Editor on the Internet...
Toni Dove´s
Art
ificial Changelings: Collapsing Time
and
Feeling e/Motional Spaces
2003
...Tait, Peta. Toni Dove´s
Art
ificial Changelings: Collapsing Time
and
Feeling e/Motional Spaces Double...
Art
ificial Changelings: Collapsing Time
and
Feeling e/Motional Spaces Double Dialogues 4...
Philosophical Content
and
Method of
Art
ificial Life
1998
...Bedau, Mark A.. Philosophical Content
and
Method of
Art
ificial Life In The Digital Phoenix: How... Bedau, Mark A.. Philosophical Content
and
Method of
Art
ificial Life In The Digital Phoenix: How...
Reduction to Pixels -- Using a Common Human Computer Interface to create 3D
Art
ificial Realities
1998
... Human Computer Interface to create 3D
Art
ificial Realities Leonardo Electronic Almanac ...
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