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Sleeper
2017
-
2017
... (1973).
How
ever,
the
stills... Middle Ages
and
Renaissance... narrative
develop
ment is...
The
core element of
the
“Sleeper”...
Al GRANO: Corn Regime
2010
-
2011
... s
how
cases specialists...
and
biodiversity of... Work
and
develop
ment, Food,... addresses
the
livelihood...
Rejane Spitz
... Professor
and
the
Head of
the
... in
develop
ing nations....
and
the
Head of
the
...
Ashok Sukumaran
... human habitat
and
“embedded”... currently
develop
ing a series... deals with
the
intersection of...
VR Tour Through
the
Doomsday Clock
2018
... being a part of
the
s
how
“It’s Two... of de-
and
...
develop
ment.
The
... piece, being a part of
the
s
how
“It’s Two...
Have a Nice Day
2002
...
develop
ment.
The
... for
the
cover of
the
...
Mercury
2016
-
2017
video
... as a webcam
and
a 3D printed... with
develop
ment,... In
the
VR Experience Mercury (2016),...
Vanessa Vozzo
...ozzo is a media artist
and
professor. She... tools for
develop
ing projects... in
the
field of art...
Tangible Viewpoints
2000
-
2001
... text),
and
can present... character
develop
ment, action... narrative.
The
different...
BRAIN CLOUD (BY BRAIN FACTORY)
2018
video
... mind, yet
how
do we think
and
...
does
not exist... premiere,
and
a prototype for... human abstr
actions
just by... peak of this
develop
ment – it... At
the
same time an innovative art...
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