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  • ... three dancers and sixty plastic boxes as scenographic objects, video mapping surfaces, and sound and light sources. Analogy between... and light sources. Analogy between geopolitics and children's games. Internet found-footage combining images of Syrian refugee camps...
  • Tele-Twister -
    ... gravity, anatomy, ergonomics, and social dynamics! The party game Twister, introduced in 1966, was the first board game played with...
  • Explosions in the Sky -
    ...The video is a game between pressures: the atmospheric pressure, the artificial pressure and the digital com-pressure; the result are fragments,... The video is a game between pressures: the atmospheric pressure, the artificial pressure and the digital com-pressure; the result are fragments,...
  • D-G Cabine -
    ...An interactive video game imprisons or ejects players or their avatars in a cabin conceived in collaboration with the designer Vincent Torjman.... An interactive video game imprisons or ejects players or their avatars in a cabin conceived in collaboration with the designer Vincent Torjman....
  • ... the USA. Following the parameters of a conventional computer game, the visitor embarks on an unusual tour. The strange mode of...
  • ...a Game Mod as a Virtual Museum --- in cooperation with Mathias Fuchs --- In constructing a virtual museum we changed, the logical structure and...
  • Home Transnfer -
    ... automation on being at home. HOME TRANSFER features streaming video of architects discussing a cultural paradigm where technology... taker in a system of exchange. This section is modeled after a game: the killing game, the containing game and the propagating game....
  • ... attached to it. The captive balloon wears a little wireless video camera with a wide angle which is directed vertically down. Its... atus for seeing your self from above In computergames you can see your game character from different perspectives. In the first parts of the...
  • ... guise The Fruit Machine appropriates the style of a video game to fulfill its underlying aesthetic objectives. Needing... has been developed in a different aesthetic direction. The game as a primary modality of interactivity is chosen as the...
  • Territorism - video
    ...Dynamic video projection Project for the facade of Kunsthaus Bregenz (AT) Assistance: Patricia Köstring Sound: Nico Kirisits Post-production:... in artificial images, is further escalated when toys and games are once again associated with a hand and armor. - A game is a...