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  • musicBottles -
    musicBottles introduces a tangible interface that deploys bottles as containers and controls for digital information. The system consists of a specially designed table and three corked bottles that "contain" the sounds of the violin, the cello and
  • PingPongPlus -
    PingPongPlus is a digitally enhanced version of the classic ping-pong game. It is played with ordinary, un-tethered paddles and balls, and features a "reactive table" that incorporates sensing, sound, and projection technologies. Projectors display
  • To explore the use of motion of physical objects to convey information and emotion, we have designed a series of Expressive Kinetic Objects. The Dyna-Lux is a kind of Expressive Kinetic Objects. The Dyna-Lux is a table lamp augmented with a
  • Archival Digital Print, Sizes: 8”x10” and 13”x19” Epson Pigment inks on cotton rag substrate or Light Jet digital photo prints. (plus custom sizes or NFT by special order) Date created: 1987 Ectoplasmic Kitchen v1 from 1987 was Acevedo’s first
  • Tell Me the Truth -
    Archival Digital Print, Sizes: 8”x10” and 13”x19” Epson Pigment inks on cotton rag substrate or Light Jet digital photo prints. (plus custom sizes or NFT by special order) Date created: 1989 Acevedo's image called Tell Me the Truth had several
  • Metalogue -
    Archival Digital Print, Sizes: 8”x10” and 13”x19” Epson Pigment inks on cotton rag substrate or Light Jet digital photo prints. (plus custom sizes or NFT by special order) Date created: 1987 Metalogue was titled after interdisciplinary
  • Victor Acevedo is an artist best known for his digital work involving printmaking and video. Since 2007 his primary focus has been working with video and producing (electronic) visual music works. As an ongoing practice, Acevedo issues images as
  • Ascott, Roy. Behaviour at Table In Architectural Projects and Drawings from the Studio of Aslop, Barnett and Lyall, edited by Will Aslop and Cliff Barnett and John LyallLondon: Architectural Association, 1984.
  • Table
    Ascott, Roy. Table House: The Journal of the London Architecture Club 1 1 (1975).
  • PSyBench -
    PSyBench is a general platform for creating distributed Tangible Interfaces for collaborative design. Objects on an augmented tabletop are physically synchronized with identical objects on a remote table, allowing distant users to cooperatively