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Dis-M-Body
1995
-
1995
... interactive installation exploring
the
disembodied nature of information and messages...
Technology Recapitulates Phylogeny
1992
... a sensor turns a light on which projects
the
worms and tree forms onto
the
walls and...
Cyber Squeeks
1990
-
1995
...
The
Cyber-Squeek series spoofs
the
emergence of machine intelligence, in which electronics integrated... of space-time.
The
call to
the
art
istic, scientific, media based community,...
Delicate Balance
1995
-
1995
... designed to allow a fish to determine
the
direction that it moves along a wire, so it...
Mediated Encounters
1996
-
1996
... fish (Betta Splendons) to determine
the
movement of two grapevine sculptures. This...
conscious love
1999
-
1999
...
The
installation was conceived for
the
art
show 'amour et conscience', Paris, 1999 (Atelier...
The
installation was conceived for
the
art
show 'amour et conscience', Paris, 1999 (Atelier...
the
beehive
1997
-
1997
... words and pictures seem to lose
the
ir credibility. Does
the
culture ... (plateaus) represent general messages, p
art
ly reversible, about existance and communication...
The
Library
2000
The
Library
Art
ist: Rejane SpitzComment:
The
Library
Art
ist: Rejane SpitzComment:
Move 36
2004
..."Move 36" explores
the
permeable boundaries between
the
human and
the
nonhuman,
the
living and
the
... code (called ASCII) to produce a "C
art
esian" gene, that is, a translation of...
The
Living Image
2003
-
2004
A major Virtual Reality installation, motion tracking technology, stereoscopic projection as well as interactive sound and video create a unique immersive experience. (source: http://www.grahamnicholls.com/)
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