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  • Cubey 1.0 (2008, interactive digital art installation) Cubey 1.0 is an interactive digital art installation that explores audio-visual and spatial relationships. With its embedded sensors, Cubey 1.0 enables users to compose dynamic audio-visual
  • Opto-Isolator -
    Opto-Isolator (2007: Golan Levin with Greg Baltus) inverts the condition of spectatorship by exploring the questions: "What if artworks could know how we were looking at them? And, given this knowledge, how might they respond to us?" The sculpture
  • After Microsoft -
    The most distributed image ever is being phased out. What remains is a hill in Sonoma Valley, California. In the context of this project we have re-visited the hill. “After Microsoft” tells the story of a January day in the late 90’s when the hill
  • The audio-visual environment “Web of Life” is formed by an immersive conjunction of projected three-dimensional computer graphic and video images, together with a fully spatialized acoustic experience and a specially conceived architectural
  • Memopol-II
    Memopol-2 is a social machine that maps the visitor’s information field. When an identification document such as a national ID card or a passport is inserted into it, the machine starts collecting information about the visitor from (inter)national
  • Memopol I
    Memopol is a machine that maps the visitor’s information field. By inserting an identification document such as a national ID-card or passport into the machine, it starts collecting information about the visitor from (inter)national databases and
  • While Darkness Sleeps -
    While Darkness Sleeps is a series of images of underwater creatures seen through the process of microscopy. Employing a dissection microscope, the specimen is placed in a Petri dish on the stage of the microscope. A camera is attached to the
  • superposition -
    Superposition is a project about the way we understand the reality of nature on an atomic scale and is inspired by the mathematical notions of quantum mechanics. Performers will appear in his piece for the first time, performing as
  • I made this video back in 2005 for the S3 Project (Sights and Sounds of Science), organized by the Materials Research Center of the University of Chicago. I combined some video shot inside the old building of the James Frank Institute, with
  • RESPONSIVE WORKBENCH : THINKING BY HAND 1993 The Responsive Workbench is an evolution of the interactive table interface in Berlin-Cyber City, which inspired physicist Wolfgang Krüger's Responsive Workbench idea. The first prototype was created in