Archive Search

  • Phoney -
    Most days we spend a great deal of time watching screens and massaging interfaces. It is only through the looking glass of our devices that we may assume our electronic doppelganger. Wearing it like invisible armor, our avatar helps us navigate and
  • Two Women -
    "Two Women" consisted of one computer station, two light boxes (58.4 x 60.3 x 20.3 cm), and two boxes (95.25 x 71.1 x 30.5 cm) each with three images revolving in response either to a timing device located in the computer or to user key-press at the
  • Phoxel Space -
    Phoxel-Space is an interface to enable the exploration of voxel data through the use of physical models and materials. Our goal is to improve the means to intuitively navigate and understand complex 3-dimensional datasets. The system works by
  • The Supply Chain Visualization (SCVis) project provides a way for managers to physically construct and interact with models of how products flow between their business, thier suppliers and their customers. It lets managers use complex numerical
  • Exercise in Immersion 4 is an ‘art-game’ devised by the Rotterdam media-artist, Marnix de Nijs and further developed in collaboration with V2_lab. His presentation at Deaf 07 saw the 'first public participation trials". Further software refinement
  • Ecloud WWI
    ECLOUD WWI is an interactive spatial browser for the exploration of cultural data collected in the Europeana 1914–1918 archive. Presented in 3-D on a custom-designed 9 m by 3 m projection screen, the installation contains more than 40,000 images of
  • GeoSCAPE -
    GeoSCAPE is a reconstructive tool for capturing measurement data in field archaeology and facilitating a 3-D visualization of an excavation rendered in computer graphics. This project is carried out by extending a recently developed
  • Hand Held -
    Hand-held is an installation that consists of an apparently empty space which reveals its contents as you explore it with your hands. Today, we regularly use our hands to navigate virtual commercial, social, political and information spaces and
  • Snow Globe was the official email announcement for the Whitney Museum's BitStreams and Data Dynamics show, which ran from March 22 through June 10, 2001. It was a microsite in form of an animated snow globe containing information about the show and
  • Description on chrissalter.com: What if we could feel on our bodies the presence of others at a distance? Haptic Field is a participatory multi-sensory installation merging contemporary fashion, wearable technology and an exploration of the senses