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Hyperkult 10: Spiel-Welten:
The
orien, Regeln, Interfaces
2001
-
2001
...nt: Hyperkult 10: Spiel-Welten:
The
orien, Regeln,...
Under Fire
2004
-
2005
... It delves into
the
structural, symbolic, and...
greenhouse converter 2010
2008
-
2008
... and oxygen from
the
carbon dioxide.
The
blue...
Sally Sheinman
... people, science and
the
role of
the
individual as...
Greenhouse Converter
2010
-
2010
... and oxygen from
the
carbon dioxide.
The
light...
SWAMP
... focuses on critical
the
mes addressing
the
effects...
ISEA 2006 [
The
Thirteenth International Symposium on Electronic Art]
2006
-
2006
...
The
2006 edition of
the
internationally renowned ISEA...
Whitney Biennial 2002 Net Art Selection
2002
-
2002
...ction of Internet-based art for
the
2002 Biennial strives to...
Transarchitectures
1998
-
1998
Architectures réactives de la communication Le virtuel c'est le réel avant qu'il ne passe à l'acte. Un non-espace non-matière. Il prend forme en s'actualisant. L'architecture du virtuel c'est à la fois l'architecture de l'information et
Duende Diagram
2014
-
2014
...A cartographic map of
the
different flows that constitute my...
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