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  • Infected -
    ... breeding, changing.... Infected is a collaboration between improvising dancer, Iona Kewney and film-maker/digital artist Gina Czarnecki. Over a period of 18 months they have developed a particular style of directing, camera and image processing to...
  • SoundSlam -
    ... trax in the studio causes not only fame but also bad temper. DJs most frequently suffer from muscular atrophy and heart disease. SoundSlam is a high end controller built from a punching bag provided with 12 sensors, which are sensitive to pressure, a...
  • Machinal -
    ... Fund, this production employed new Digital Light Processing projectors, powerful computer workstations and state-of-the-art VR software. We also incorporated a variety live and recorded video images. (source: www.ku.edu/~mreaney/reaney)
  • ... images that would be used to create the various scenes, thereby making the medium not just a conveyer of the concept but a part of that concept. By creating a computer-based world inhabited and controlled by fairies , we sought to humorously illustrate the...
  • ... To visit a six sided VR environment and to be totally enclosed in virtual space was a challenge to confront. Here, the artist let the double experience of space strongly influence the whole piece. The concept of virtual space was used as a metaphor for...
  • ... where projections of three dimensional images and forms can fool the brain into experiencing other "realities". The artist Teresa Wennberg, known above all for her pioneering videopieces and her complex multi media installations with...
  • linescape.cpp -
    ...enter project here: artport.whitney.orgScroll down to the bottom of the code to launch its results.Commissioned by the Whitney Museum
  • As you enter into the space you are confronted with a dramatic and disturbing combination of images and sound. A ‘wall’ of figures, naked and staring straight at the audience span the width of the gallery space. The life size figures initially
  • His Master's Voice -
    ... robots by making sounds. Form and gravity collude with voice, board and chance. Each ball listens to a certain pitch and starts to move if the right frequency was hummed or sung. The initial setting does not provide rules. The players get involved and...
  • Magnet -
    ... projections, black and white, multi-channel interactive sound In collaboration with Stuart Jones (sound) Produced whilst Artist In Residence at the University of Canterbury, Christchurch, New Zealand 1997. Exhibited at the Robert McDougall Museum,...