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  • Chronotopia is a dance theater re-imagining of the one of the oldest Indian epic poems: the Tamil epic Silappatikaram. Attakkalari's multi-media dance production is an episodical journey, which explores the movement of five performers through a
  • NeORIZON is a urban interactive art installation produced for Horizon Outdoor exhibit during eArts Festival Shanghai, October 18-22 2008 curated by Yan Xiaodong. The city skyline defines the "profile" of the City. It is the visible part of its
  • Pulse Tank -
    Pulse Tank is an Interactive installation where the heart rates of members of the public are detected by sensors and converted into water waves in a ripple tank. A light show is created by the resulting waves and their interaction. To participate,
  • Nomad: The River is a 60 minute dance theater work created in collaboration with Chinese born, New York-based choreographer Yin Mei. The work is a haunting evocation of the choreographer's experience growing up in the political hysteria of the
  • SCHWELLE I -
    Part I is a thirty-six minute audio/visual performance exploring the experience undergone at the threshold of the dissolution of the body and consciousness. Shot in High Definition video, the work is front projected onto a single screen and consists
  • Partner: Dmitry Gelfand Camera Lucida creates a fleeting ephemeral materiality by intersecting ultrasound with hyperlight, in essence it creates an unstable sonic aurora. Developed in collaboration with numerous physics research labs the
  • Exploded Views 2.0 -
    Exploded_Views 2.0 by Marnix de Nijs is a masterpiece. No doubt about it. It is the most beautiful work of interactive media art I have ever seen. But its most peculiar aspect is that neither its beauty nor its meaning reside in the interactivity of
  • Homes
    “Homes” is an interactive installation, which shows the exact, detailed virtual copy of the interior of three Tai O fishermen's family houses. The visitor can walk through, look around, and examine details of the interiors by using a simple computer
  • Imagine a 3 x 3 x 3 mirrored cube suspended 25 centimeters from the floor supported on a crosspiece in the center of a base having four springs, one on each corner. Two of its facets rotate on its central axle. One facet pivots and the other facet
  • As viewers walk in front of Make Like a Tree’s projected wall, their shadows are recorded and return to this same image as eerie figures in the foreground and background that move between trees, disappear suddenly, and fade into the distance.