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  • Torso
    A work using simulated recombinant genetic algorithms. The piece used two live computed image sources for two of the monitors, one prerecorded computer animated sequence and two live video feeds from surveilance camera's installed in the space. A
  • Second Promenade -
    Boissiers Installation "Second Promenade" is based on different meshed media: images, sounds, music, videos and a computerbased text. This hypertext is in a close relationship to the original of Rousseaus Second Promenade and can be read variably by
  • Feedback -
    Janet Cardiff's “Feedback” (2004) is an interactive sound piece that plays a Jimi Hendrix rendition of “The Star Spangled Banner” when the visitor steps on a wah-wah pedal. “Feedback” is a gift in honor of Rifkin by Tom and Kitty Stoner and
  • Cabin fever -
    In Cabin Fever, Cardiff and Miller reference traditional museum displays by using the formal structure of the diorama to transport the viewer into a scene depicting a cabin set deep in the woods. The captivating soundtrack, draws the viewers into
  • “get.real” addresses the complex interrelationship of nature/life and technology, literally drawing out the blurred borderlines of our existence. The baby exists (in reality) only in the mother’s body and, yet, its (virtual) presence exceeds these
  • Habeas Corpus is a permanent large scale publicly sited immersive interactive installation composed of two parts. The first part is encountered on entering the subterranean area of the Allen and Overy building in the City of London. As the viewer
  • reWrite
    The focus of an artwork such as reWrite is identity. The work addresses this theme through the use of interactive systems, where the relationship between the viewer and the artwork is explicit and active. This act of interaction functions to raise
  • Intuitive movements in front of a mirror are banal. Replacing the mirror by a screen showing a similar mirrored image, but filmed and augmented with "transfiction/alized” elements, results in visual interaction, in body movements, which can trigger
  • Hello, world! -
    “Hello, world!” analyses the ephemerality or longevity of storage media and uses acustic signals for data storage. In a closed system, which is made up of a computer, a loudspeaker, 246 metres of copper pipe and a microphon, circulates a codified,
  • Mood Swings -
    The Mood Swings installation creates states of emotion and perception by translating the viewer's body into a swarm of moving particles that change "moods" from one extreme to another. As the visitor's image is captured on a live video