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Augmented Fish Reality
2004
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2004
video
Augmented Fish Reality is an in process interactive installation of rolling robotic fish-bowl sculptures designed to explore interspecies and transpecies communication. These could best be termed as biocybernetic sculptures that allow Siamese
red fungus
2010
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2010
Generative installation, stickers on the floor Supported by: Mondriaan Foundation, Ámsterdam Courtesy: Blue Fungus (of which Red Fungus is a variation) belongs to the collection Stedelijk Museum Amsterdam Red Fungus investigates the relation
Steve Sherrell
Steve Sherrell was born in Muncie, Indiana, USA in 1950. He studied Painting and Drawing at the School of the Art Institute of Chicago getting his BFA and MFA in 1977-78. He was established, showing his paintings in the Chicago art world when in
SCHWELLE II
2007
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2008
Part II is a live dance theater performance with master improviser and former William Forsythe/Ballett Frankfurt dancer Michael Schumacher. During the fifty minute work, the spectators experience a person undergoing the traumatic transformation of
60
1995
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1995
"60" is a version of "Very Nervous System" designed especially for the "I am Listening" show of sound sculptures at the Glendon Gallery at York University, Toronto, Canada. "60" uses the softVNS.htmlI motion processor, and a additive synthesis
SOLAR
2009
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2010
Imagine entering a machine, supplying the co-ordinates of a city and a specific moment in time and as a response you receive the direction, the intensity and the sensation of heat and light that the sun radiated in that time-space. Solar is a
the tangible image
1991
Peter Weibel is considered to be one of the poineers of interactive, computerbased installations. In this work from the early nineties, the participants are being filmed upon entering a room. They see "their" film on a large screen while there is a
Memories of Certain Elements
1982
This was a performance installation at De Lantaren theatre in Rotterdam. When entering the theatre, members of the audience looked through an augmented-reality projection console, where they saw an animated computer-generated image of a swing that
Making of Eve Clone I MR
2019
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2019
Making of Eve Clone Portraits IMR is a continuous series of the Making of Eve Clone I video, extending the digital images of da Vinci’s Vitruvian Man and Eve Clone into a real space. The viewer, is invited to put on an MR(Mixed Reality)helmet, will
Making of Eve Clone MR
2019
-
2019
video
Making of Eve Clone Portraits IMR is a continuous series of the Making of Eve Clone I video, extending the digital images of da Vinci’s Vitruvian Man and Eve Clone into a real space. The viewer, is invited to put on an MR(Mixed Reality)helmet, will
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