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Pleasure Machine
1999
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1999
video
The performance occurs inside a capsule. We may control the avatar of the performer through a remote computer. The distance between the audience and the performer is set to 7 metres. We may type words, wishes or commands from our keyboard directly
Musique Non Stop
1986
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1986
Allen created all visual material for the 1986 album Electric Cafe by the German group Kraftwerk including the classic, award-winning music video, Musique Non Stop. This work involved the development of state-of-the-art facial animation software in
the leap
1998
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1998
The Leap carries out a new interpretation of Norwegian national symbols: Henrik Ibsen's "Peer Gynt", Edvard Grieg's music to the play and The Norwegian mountain wilds. In the installation these functions as condensed symbols of our
Wish
2007
created by boredomresearch, July 2007 collection of Computer Fine Arts (Edition No 2) The eastern myth says if your wish hangs in the tree it will come true. Try your luck submit a wish
Beyond Pages
1995
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1997
Masaki Fujihata calls many of his works “experiments”. To him, BEYOND PAGES is a piece of art. This is among others due to the well-defined framework conditions that—contrary to many of his other works—are not designed as an open process. The
ISEA2015-DISRUPTIONS
2015
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2015
21st International Symposium on Electronic Art, august 14th - 19th, 2015. ISEA2015’s theme of DISRUPTION invites a conversation about the aesthetics of change, renewal, and game-changing paradigms. We look to raw bursts of energy, reconciliation,
Stolen Life
2011
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2011
Two concepts have marked 21st century creation, the metaphysical consequence of which is obvious to everyone, despite their apparent differences. The first is the idea that it is the spectator who creates the picture and the second is that the
Exercise in Immersion 4
2006
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2007
Exercise in Immersion 4 is an ‘art-game’ devised by the Rotterdam media-artist, Marnix de Nijs and further developed in collaboration with V2_lab. His presentation at Deaf 07 saw the 'first public participation trials". Further software refinement
Alexandra Ehrlich Speiser
Manifesting randomness Alexandra Ehrlich-Speiser creates manifestations of the random. Using arbitrary decisions and consciously brought about glitches in machines and digital systems she creates poetic experiences that recontextualize the
Pacifying the South China Sea Scroll Navigator
2013
The handscroll Pacifying the South China Sea chronicles the suppression of piracy by the forces of the Jiaqing Emperor (r. 1796–1820). The scroll illustrates the events of the period in twenty different scenes, each abundant with detail depicting
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