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IJWBAA
IJWBAA [eej-wah] (I Just Wannabe an Artist), also known as Paul "Pao" Hafalla, is a pioneering digital artist born in Manila, Philippines, with deep roots in Pangasinan. His innovative work seamlessly blends digital media with a profoundly
What We See & What We Know.Thinking About History While Walking, and Thus the Drawings Began to Move…
2009
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2009
The National Museum of Modern Art, Kyoto (MoMAK), is pleased to announce on the behalf of the National Museum of Modern Art, Tokyo (MOMAT) and the Hiroshima City Museum of Contemporary Art (Hiroshima MOCA) the upcoming exhibition, William
Real Smart (Data) City. Le colonialisme par des données
2020
McGarrigle, Conor and Noel Fitzpatrick. Real Smart (Data) City. Le colonialisme par des données In Le Nouveau Génie Urbain, edited by Bernard StieglerParis: FYP Éditions, 2020.
Featured Scholar Sean Cubitt
08/2015
.. His publications include Timeshift: On Video Culture, Videography: Video Media as Art and Culture, Digital Aesthetics, Simulation and Social Theory, The Cinema Effect, EcoMedia ..
Zonas de contactoArt History in a Global Network
2022
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2022
Twenty years ago, Mary Louise Pratt proposed the notion of a “contact zone” as a place where culture is negotiated and challenged. Art can bridge or destabilize disciplines and methods in ways that reframe histories and bring new insights. Still, on
Layers of Visibility
2018
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2019
Between 2013 and 2017, a series of artists associated with the University of Plymouth, UK, responded to Cyprus through residencies at Nicosia Municipal Arts Centre. The works included in the exhibition and publication indicate a range of different
n o w h e r e - ein welt raum spiel
2005
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2006
in cooperation with: Gerald Nestler (Research), Christof Cargnelli (Sound), Oliver Irschitz (Production) --- I treat Wittgenstein's propositions more like axioms. When I negate the axiom, 'We make ourselves a picture of the world'
The Colonisation of Cyberspace
1996
Penny, Simon. The Colonisation of Cyberspace In Media Art Perspectives, edited by Hans-Peter Schwarz and Jeffrey ShawKarlsruhe, Ostfildern-Ruit: ZKM and Hatje Cantz, 1996.
Heliotrope
1998
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1999
Heliotrope is an artwork made using computer manipulated images and animations in which the user interacts to control the sequence of events. Like many interactive artworks the piece requires input from the user. However, unlike a computer game, the
Mesmer: Secrets of the Human Frame
1990
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1990
Is a computer-driven slide installation with a soundtrack. The images are projected onto a wall and onto net hung in a ladder . The net creates hologram-like three-dimensional effects. Computerized dissolve equipment produces sequences of images
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