Archive
Search
Artist Index
Institution Index
Thesaurus
[Default Title]
ADA Help
About
(current)
Magazine
Tools
Community
Feedback
Join
Theme
Theme
Light
Dark
Auto
Login
Login
Archive Search
Search
Date
1979–1989
1990–1995
1996–2000
2001–2005
2006–2010
2011–2015
2016–2020
2021–now
Genre
Digital Animation
Digital Graphics
Net Art
Social Network
Database Art
Bio Art
Digital Performance
Nano Art
Robotics
Telematics
Installations
Game Art
Glitch Art
Digital Activism
Events
Festival
Exhibition
Other
Conference
Reset
Artist
Scholar
Work
Work with Video
Literature
Institution
Event
Feature
All Categories
1
…
(more)
171
172
173
174
(current)
175
(more)
191
sort by relevancy (down)
Sort by Alphabeth (up)
sort by date (up)
sort by category (up)
A Midsummer Night's Dream
2000
-
2000
This high-tech treatment of Shakespeare's masterpiece played June 29 - July 1, 2000 in the Lumley Studio Theatre at the University of Kent at Canterbury. The Y2K production of A Midsummer Night's Dream marks a collaboration between
Galapagos
1997
-
1997
Galápagos is an interactive Darwinian evolution of virtual "organisms." Twelve computers simulate the growth and behaviors of a population of abstract animated forms and display them on twelve screens arranged in an arc. The viewers participate in
Genetic Images
1993
-
1993
Genetic Images is a media installation in which visitors can interactively "evolve" abstract still images. A supercomputer generates and displays 16 images on an arc of screens. Visitors stand on sensors in front of the most aesthetically pleasing
Interactive Plant Growing
1992
-
1997
video
"Interactive Plant Growing" is an installation, which deals with the principle of the growth of virtual plant organisms and their change and modification in real time in the 3-dimensional virtual space of a 4D Graphics Computer (Silicon Graphics).
GENMA
1996
-
1997
video
GENMA is a machine, that enables us to manipulate 'Nature'. Nature exemplary is represented as artificial nature of a micro scale: abstract amoeboid artificial three-dimensional forms and shapes. Principles of artificial life and
Telematic Vision
1993
-
1993
Artistic Statement by Paul Sermon First there was the bed, then came the sofa. The beginnings of this work started with the installation "Telematic Dreaming" produced in June 1992 for the "koti" exhibition in Kajaani, Finland. forwarding the
There`s no Simulation like Home
1999
-
1999
This installation entitled There's no simulation like home is the culmination of artistic telematic research since 1992. The exterior of the installation resembles the back of a plasterboard stage set, or as if the bricks of a house had been
Televirtual Fruit Machine
1993
-
1993
video
This computer graphic installation is a telematic adaptation of THE FRUIT MACHINE (1991). The work connects remote locations to enable simultaneous imaging and real time interaction to take place between both sites where the work is installed. It
Smokescreen
1969
-
1969
In Smokescreen a row of smoke canisters along the whole front side of the Swansea University created a thick smoke-screen behind which the building completely disappeared for a while. Portions of this smoke-screen were white, yellow and black.
Waterwalk Tube
1970
An inflatable tube made from transparent plastic, 250 metres long and 3 metres in diameter, was placed over the Mach lake connecting its opposite banks. This air-filled floating bridge had airlock revolving doors at each end, and its pliable floor
1
…
(more)
171
172
173
174
(current)
175
(more)
191