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  • ... to the problem of the long term conservation of computer based artworks. Instead of trying to maintain the original technological...
  • ... a virtual landscape containing eleven cylinders that show particular sites in the Ruhr area. The viewer can navigate this 3D space...
  • ...The Net.Art Browser is a means of conjoining information space with the museum space and hybridizing the interactivity of surfing the Internet... The Net.Art Browser is a means of conjoining information space with the museum space and hybridizing the interactivity of surfing the Internet...
  • This version of Heavens Gate uses the original video material of this work, but presents it in a somewhat different viewing situation. By means of digital post-processing this video material has been anamorphically deformed, and is projected onto a
  • Cube
    An augmented reality apparatus allowed the visitors, when looking through its optical window, to see a rotating computer-generated wire frame cube positioned in the real space of the museum. Further developement of this technology allowed stereo-
  • VR/RV
    VR/RV: a Recreational Vehicle in Virtual Reality is an interactive virtual reality environment. On a drive in a recreational vehicle (RV) through a virtual reality (VR) theme park, VR/RV explores the displacement and disembodiment of a technological
  • Alembic
    ..."Linking art, science, spirituality and technology, this interactive installation is the product of the artist's exploration of virtual...
  • ...In the virtual-reality "Inherent Rights, Vision Rights" the participant explores a sacred ceremony in a traditional West Coast Native Canadian...
  • Apparitions -
    ... Technologies of representation from the Daguerreotype to Magnetic Resonance Imaging affect and are affected by the ways others see... is both a physical installation at the UCSD University Art Gallery, and a computer generated virtual environment. It is the...
  • Menagerie
    The goal of this effort is to demonstrate one of the first fully immersive Virtual Environment installations that is inhabited by virtual characters and presences specially designed to respond to and interact with its users. This experience allows a