Archive
Search
Artist Index
Institution Index
Thesaurus
[Default Title]
ADA Help
About
(current)
Magazine
Tools
Community
Feedback
Join
Theme
Theme
Light
Dark
Auto
Login
Login
Archive Search
Search
Date
1979–1989
1990–1995
1996–2000
2001–2005
2006–2010
2011–2015
2016–2020
2021–now
Genre
Digital Animation
Digital Graphics
Net Art
Social Network
Database Art
Bio Art
Digital Performance
Nano Art
Robotics
Telematics
Installations
Game Art
Glitch Art
Digital Activism
Events
Festival
Exhibition
Other
Conference
Reset
Artist
Scholar
Work
Work with Video
Literature
Institution
Event
Feature
All Categories
Search words under length of 4 characters are not processed. Use single quotes ' for phrases with spaces.
1
…
(more)
169
170
171
172
(current)
173
(more)
175
sort by relevancy (down)
Sort by Alphabeth (up)
sort by date (up)
sort by category (up)
Great Wall of China
1996
-
1996
The Great Wall of China is conceived for simultaneous realisation across media, including a Website (1995-96), a CD-ROM with portfolio of prints (1997-99) and an interactive installation (1999). The foundation of The Great Wall of China is a
Homographies
2006
-
2006
Homographies is a large-scale interactive installation featuring a turbulent light array that responds to the movement of the public. The installation consists of 144 white fluorescent light tubes which are hung from 72 robotic fixtures on the
Swarming Lounge
2018
video
Mixed-reality installation with live and virtual performers, encountered via the smartphones of the visitors. Real and virtual situations come together, and micro-narratives emerge, based on shifting degrees of presence, traces of daily gestures and
Martin Kusch
Martin Kusch is particularly interested in the influence of digital technologies on our way of thinking and on our perception of the body and space. Following his studies in art history, philosophy, and painting in Berlin and in media art with Peter
Digital Synesthesia at ISEA 2016 22nd International Symposium on Electronic Art
2016
-
2016
In the frame of ISEA 2016 in Hong Kong the DIGITAL SYNESTHESIA exhibition presents 14 artworks by DIGITAL SYNESTHESIA artists Anke Eckardt, Karl Heinz Jeron, kondition pluriel (Martin Kusch / Marie-Claude Poulin), Alan Kwan, Karen Lancel / Hermen
Diver
2018
video
Interactive installation exploring the potential of single-user virtual reality. Rearrangement of multiple subjective camera views captured from the body of an Olympic diver. VR head-mounted display transmitting simultaneous viewpoints and
Future Room
2017
video
Fulldome participatory installation as a metaphor for a prediction machine. Virtual space of knowledge where visitors trigger, via a voice recognition system, one of the twelve clouds of information on the future of work, education, democracy...
Liminal Spaces
2015
video
Visitors inhabit a dome-space where they move, communicate and interplay with performers. An experience of audience participation and multi-user interaction. Home to layers of performance, image, sound, text and interactivity, the dome space
[In code]
2012
video
The audience is elevated and observes the stage from a low angle, as in an anatomical theater where humans are enveloped by a swarm of inorganic beings. Graphical entities with their own behavioral code. A show for two dancers and digital particles,
Inner Voices
2013
Immersive film, specially designed for a fulldome environment. Multiple 3D landscapes modulated by female voices. The physical absence of the performers is materialized here by the pairing of the spatialization of their litanies to the movement of
1
…
(more)
169
170
171
172
(current)
173
(more)
175