Archive
Search
Artist Index
Institution Index
Thesaurus
[Default Title]
ADA Help
About
(current)
Magazine
Tools
Community
Feedback
Join
Theme
Theme
Light
Dark
Auto
Login
Login
Archive Search
Search
Date
1979–1989
1990–1995
1996–2000
2001–2005
2006–2010
2011–2015
2016–2020
2021–now
Genre
Digital Animation
Digital Graphics
Net Art
Social Network
Database Art
Bio Art
Digital Performance
Nano Art
Robotics
Telematics
Installations
Game Art
Glitch Art
Digital Activism
Events
Festival
Exhibition
Other
Conference
Reset
Artist
Scholar
Work
Work with Video
Literature
Institution
Event
Feature
All Categories
1
…
(more)
169
170
171
172
(current)
173
(more)
269
sort by relevancy (down)
Sort by Alphabeth (up)
sort by date (up)
sort by category (up)
Marchive
2014
The authors developed mARChive using the AVIE 360-degree stereoscopic interactive visualization environment. For this project they selected eighty thousand heterogeneous digital records of objects from Museum Victoria collections, out of a total
Enjeux
2015
video
Stage performance with three dancers and sixty plastic boxes as scenographic objects, video mapping surfaces, and sound and light sources. Analogy between geopolitics and children's games. Internet found-footage combining images of Syrian refugee
TellTale
2000
-
2001
TellTale is a story construction kit for children. Its goal is to help youngsters create and experiment with the structure and content of oral language in way similar to how written text is composed. The design consists of a number of modular body
Sachiko Kod
ama
...anese female artist Sachiko Kod
ama
was born in 1970. As a...
Efficacy of Virtual Reality for Attenuating Child Pain During Venipuncture: Preliminary Findings
2003
Allen, Rebecca ANAD Reger, G. M. and A. A. et. al. Rizzo. Efficacy of Virtual Reality for Attenuating Child Pain During Venipuncture: Preliminary Findings In Childrens Hospital Los Angeles 8th Annual Research Institute Poster Day Presentations,
Concentricity
2019
-
2019
Do you know that feeling when you're looking at some non-descript object and suddenly a jolt hits you? You notice an incredible wealth of details! Something you thought was mundane is actually incredibly beautiful with surfaces and textures that
To be this good...Rock of Ages
1994
-
1995
The popular images of fantastic worlds where gratuitous pleasure is provided for every whim are not met by the often mundane experience of, for example, communicating on the internet, or the relative drudgery of complex computer programming. These
O Intervalo entre as Coisas - The Interval between things
1998
Designed as a large scale video projection (3:12 minutes), like a sonorous moving billboard. It shows 3 times almost the same sequence of images, each time with a different audio. An old photography depicts the image of three children at the beach.
Dinosaurus
2001
-
2001
... this exciting dr
ama
tization of the global...
Solitary
1992
-
1992
An interactive digital video projection installation 1 interactive video projection, black and white, silent 8 x 12 x 6 metres The piece is based on the texts of the late Roman philosopher Boethius, and deals with the fluid and ultimately
1
…
(more)
169
170
171
172
(current)
173
(more)
269