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  • Sukumaran’s recent work deals with the intersection of human habitat and “embedded” technology and the physical terrain of digital media. In adopting the view that many new-media technologies are not fundamentally new, his projects imagine a “what
  • Event: Design comportemental et scénario d’environnement, Design moi un robotInstitution: round table, Cité du DesignComment:
  • ... its title was taken as a perceptual provocateur dissociated from its meaning ­ how was...
  • Room for Manoeuvre -
    The exhibition 'Room for Manoeuvre' features new works by Knowbotic Research (KRcF), known for their advanced network and media projects since the founding of the artist group in 1991. In a specially designed audio-visual installation including four
  • ... artist who is more interested in the implications of viewer’s perspective. The audience...
  • In the Mind’s I is a one-on-one performative art work in which Warren Neidich utilizes visual memories of objects and scenarios of participants and a set of presented real objects from which the visitor may choose from to create works of art in
  • ... violent scenarios set at various locations in the San Diego-Tijuana area. "The...
  • In the Mind’s I is a one-on-one performative art work in which Warren Neidich utilizes visual memories of objects and scenarios of participants and a set of presented real objects from which the visitor may choose from to create works of art in
  • Mobile Unit - video
    MOBILE UNIT 2001 The basic goal of the Mobile Unit is to provide a fully-fledged networked multimedia environment, which can be set up in any space without a direct Internet connection. This environment should enable people to display, edit and
  • transferring, storing, sharing, and hybriding: Text_version, 2011 The digital-information-storage inheritance of generations and nations: I have considered all the possible scenarios of events as large databases and reality as a process of