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  • E-Sparks -
    The goal of this project is an audio-visual interactive installation to explore the creative content and suggestions that the artificial life (alife) environments have in their potentialities. The suggestion the Plancton Art Studio wants to
  • Interactive Poem MUSE -
    “"Interactive poem" is a new type of poem that is created by a participant and a computer agent collaborating in a poetic world full of inspiration, emotion and sensitivity. […] A computer agent called "MUSE", who has been carefully designed with a
  • Sound is a musical and visual stereo virtual reality environment designed for Tracking The Net and a multi-user platform that combines motion capture and virtual reality. The application has been designed to host interactive teams, which can
  • freequent traveller -
    Freequent traveller is an interactive installation by the Berlin based artist Susanne Schuricht. The interface consists of a hammock, whose movement is tracked by a custom-made hardware interface. The incoming data are then interpreted by a special
  • Heartscapes is an immersive virtual environment that offers interactions into a simulated virtual heart. It is a place for the body totally involved in a sensation of a dissolution of its corporeal boundaries, melt up with the environment. The
  • Epicene -
    An interactive installation which required the viewer to enter at which point they would hear a hypnotic induction. If the viewer did not enter, the piece retained an idea of a psychological barrier. (source: http://www.grahamnicholls.com/)
  • Vanishing Body -
    A work to lead spectator to a position of a performer. An installation for an exhibition "De-Genderism" at Setagaya Museum, Japan. When you enter the semicircle room (devided into two rooms by a screen), you are asked whether to enter with your
  • linescape.cpp -
    enter project here: artport.whitney.orgScroll down to the bottom of the code to launch its results.Commissioned by the Whitney Museum
  • Bots -
    Copyrighted memes live in our minds, influence our thoughts, even shape our decisions. We are hosts for these memes, yet we have no say in their design, nor do we have the legal right to alter them. Like sacred icons they are controlled by corporate
  • Can you see me now? -
    Can You See Me Now?draws upon the near ubiquity of handheld electronic devices in many developed countries. Blast Theory are fascinated by the penetration of the mobile phone into the hands of poorer users, rural users, teenagers and other