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  • ...Event: Festival GamerzInstitution: Foundation Vasarely Comment:
  • Bodies INCorporated -
    ... embodied behaviour. From within computer networks we constantly project our selves, and play complicated identity survival games. Initially, the participant is invited to construct a virtual body out of predefined body-parts, textures, and sounds, and...
  • ... per frame to render, 54,000 times slower than real time. In the early 1980s (with the exception of space roaches in video games), computer graphics stopped moving in real time. Frame buffers gave us photographic realism, but computers could not move...
  • Delvaux's Dream -
    ... another world. Mirrors and fake backdrops have often been used to generate such trick effects, in popular theatre and arcade games, and Bielicky's project owes as much to these worlds as to the latest blue box technologies. At the same time, though, the...
  • ... in a state of immersion in a space inhabited only by electronic images and sounds. In his bodily displacements and memory games, an associative plot places him in a climate between the real and the virtual, between the natural and the artificial, between...
  • fire_scape -
    ... 2010 The top view images depict a landscape with fire; images merge an impression of reality, computer imagery (as for the games industry) and a painterly feel. Panels are staggered at 5cm distances; digital print on Vinyl mounted onto 4mm aluminium.
  • Mediaflow - video
    ... for arrangement and rearrangement, thus initiating a dialogue between viewer and content. This method explicitly allows for mind games, and so the digital archive becomes a space for thought movement. (…) “The work of Fleischmann and Strauss thus enriches the...
  • Data Arcade -
    ...Data Arcade contains three games: Stock Invaders, Pipe Mania and Oil Kong. They are derived from famous existing games. Nideffer adds political and economic issues.
  • ... her installations the behaviour, response and perception of the viewers in the exhibition space and encourages associative games with the help of the organic shapes produced by reflections of light through the compositions on transparent supports. Included...
  • ... Lorelei Ensemble, THE_OPER& is a multidisciplinary collaboration that evokes the opera of Robert Ashley, the linguistic games of Raymond Roussel, and the experimental productions of Robert Wilson. An allegory for our uncertain times and an examination...