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WEB STALKER SEEK AARON: Reflections on Digital Arts, Codes, and Coders
2003
Huhtamo, Erkki. WEB STALKER SEEK AARON: Reflections on Digital Arts, Codes, and Coders In Ars Electronica 2003: Code – The Language of our Time, edited by Gerfried Stocker and Christiane Schöpf, 110-128. Ostfildern-Ruit: Hatje-Cantz, 2003.
Mirrors of the Unseen (MotU) #1, #2, #3
2011
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2011
Light objects Series 'Mirrors of the Unseen (MotU)' At what point are terms recognisable and integrable into one’s own linguistic system? Which synonymous manifestations does language have? The light objects 'MotU #1 to #3' present onomatopoetic
Great Wall of China
1996
-
1996
The Great Wall of China is conceived for simultaneous realisation across media, including a Website (1995-96), a CD-ROM with portfolio of prints (1997-99) and an interactive installation (1999). The foundation of The Great Wall of China is a
LumiTouch
2000
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2001
The Lumitouch system consists of a pair of interactive picture frames. When one user touches her picture frame, the other picture frame lights up. This touch is translated to light over an Internet connection. We introduce a semi-ambient display
Tele-Twister
2003
-
2003
... either player loses his or her
balance
and falls. If your team cannot...
The Book after the Book
1999
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1999
The Book after the Book is a hypertextual and visual essay about cyberliterature and the net_reading/writing_condition. Its main focus is non-linear narratives, which reconfigure the literature/book relationship starting from the very notion of
Staging the Space of Mixed Reality - Reconsidering the Concept ofa Multi-user Environment
1999
Strauss, Wolfgang and Monika Fleischmann. Staging the Space of Mixed Reality - Reconsidering the Concept of a Multi-user Environment In Proceedings of VRML 99 - Fourth Symposium on the Virtual Reality Modeling Language, edited by Stephen N.
Shirley Shor
Part of an emerging generation of new media artists, Shirley Shor employs technological processes in the service of larger issues related to human experience and fine art. Shor creates real-time computer generated installations, and environments
How are you?
1998
-
2010
“How are you?” is a question that seems so simple as it is understood in the West, since it is no more than an introduction to language or a sign of recognition. We do not really answer. In Russia, you do not ask the question unless you want a full
on the nature of things
2009
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2009
video
... weather and global energy
balance
phenomena are set to the sounds...
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