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  • linescape.cpp -
    enter project here: artport.whitney.orgScroll down to the bottom of the code to launch its results.Commissioned by the Whitney Museum
  • Can you see me now? -
    Can You See Me Now?draws upon the near ubiquity of handheld electronic devices in many developed countries. Blast Theory are fascinated by the penetration of the mobile phone into the hands of poorer users, rural users, teenagers and other
  • Glories of Accounting is an interactive installation with a surveillance system that detects the position of the public in the exhibition room. When someone walks into the room, large hands appear on the screen automatically. The hands rotate along
  • Escape © 2012, Laurent MIGNONNEAU & Christa SOMMERER developed for The View Contemporary Art Space Swizerland The installation "Escape" deals with the issue of flight attempt. It was originally developed as site specific installation in the civilian
  • Soul Of The City -
    Soul Of The City By Stanza 2009 Enter Artwork online. Version one. Version two. Version three. ------------------------------------------------------------------------------------------------------------------------------------ Is the city
  • Visit-US (2005, 1 minute, digital animation) Visit-US explores the ways in which national border controls have been updated and expanded through the use of digital technology and electronic surveillance. The transition from an emphasis on physical
  • Bots -
    Copyrighted memes live in our minds, influence our thoughts, even shape our decisions. We are hosts for these memes, yet we have no say in their design, nor do we have the legal right to alter them. Like sacred icons they are controlled by corporate
  • Surveillance technology, robotics and computers all feature in the work of Mexican-Canadian artist Rafael Lozano-Hemmer. As you enter the exhibition space, overhead cameras track your movements, triggering a reaction -- in one room rows of white
  • Four participants enter into a small, closed off, pitch black dark room. The room houses a large architectural construction: 4, 1 x 6 meter long tunnels outfitted with a series of taught, fabric muslin screens. The rear screen is solid while the
  • CHRONOPOLIS -
    Chronopolis consists of a 10 x 10 meter square floor-projected interface that visitors walk over. The computer generated interface displays days, hours, minutes and seconds grids over which four animated pictograms representing these time elements