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  • Great Wall of China -
    ...The Great Wall of China is conceived for simultaneous realisation across media, including a Website (1995-96), a CD-ROM with portfolio of prints...
  • ... Bio Art continues to expand worldwide through community laboratories andDIY participants.In an interview you once said: What... ago is now biohacking. In what sense is your art connected to Media Art?While computer hacking was pursued in the 1990’s, as a way...
  • AR-Jig -
    ... and the computer to find a better curve through tangible collaborations/negotiations. While the physical form is not enough to... as between human and computer. (Source: http://tangible.media.mit.edu/projects/ar-jig/)
  • ... Augmented Reality app (Aurasma). In absence of comprehensive labeling of foodstu s (and because breakfast is the most important... a series of related works in a variety of computer controlled media that I develop and exhibit since 2010. They have been supported...
  • ..... The wide spectrum of his research projects includes: media archaeology of Latin America, 3D-modelling of Photogrammetry technology and...
  • ... created identities including homepages and profiles on social media platforms. The “Re: Dakar Arts Festival” project reveals the...
  • ...here are you from?_Stories / Version 09 Date: 2009 Materials: interactive media installation. Measurements: variable (black box) Other...
  • Changes of State -
    ... to other, displaced conditions, evoking a cinema 'leaking' its media out onto the street, as well as an architecture of 'special...
  • ... to the viewfinder. The picture neutralizes the content. Media bring everything onto one and the same level. Physical...
  • ...In this essay, media researcher and developer Tiago Martins provides insight into the development process of the mixed-reality archive...