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Paul Friedlander
In 1993, I was asked to do my first large commission for British Telecom at their HQ in the City of London. I was also invited to exhibit at Images du Futur in Montreal, where despite being a previously unknown, I was given the largest single
Notes on Artificial Games
1993
Seaman, Bill. Notes on Artificial Games In Visual Proceedings - Computer Graphics Siggraph ´93, Anaheim: 1993.
Der entfesselte Blick
1993
Lischka, Gerhard Johann. Der entfesselte Blick. Bern: Benteli, 1993.
neural magazine
1993
video
eural is a printed magazine established in 1993 dealing with new media art, electronic music and hacktivism. It was founded by Alessandro Ludovico and Minus Habens Records label owner Ivan Iusco in Bari (Italy). In its first issue (distributed in
Mesmer: Secrets of the Human Frame
1993
Dove, Toni. Mesmer: Secrets of the Human Frame. New York: Granary Books, 1993.
Modalities of Interactivity and Virtuality
1993
Shaw, Jeffrey. Modalities of Interactivity and Virtuality Scan+ Electronic Media Arts 4 (1993): 19-20.
Maite Cajaraville
Maite Cajaraville combines her artistic career with curator commissions since 1993. She is a media and video artist and AV performer whose creations have been exhibited in festivals and events such as the Venice Biennale, Sónar Festival of Advanced
Roberto Lopez-Gulliver
Roberto Lopez-Gulliver is a Mexican Media artist and researcher. Received his BSc degree in Mathematics form the Autonomous University of Guadalajara with honors for his thesis work titled: "Bounded Variation Functions: Differenciation and
Virtuelle Räume im Reich der Sinne
1993
Shaw, Jeffrey. Virtuelle Räume im Reich der Sinne In Kultur und Technik im 21. Jahrhundert, edited by Gert Kaiser and Dirk Matejovski and Jutta Fedrowitz, 329-334. Frankfurt, New York: Campus Verlag GmBH, 1993.
Reisen in virtuelle Realitäten
1993
Shaw, Jeffrey. Reisen in virtuelle Realitäten In Cyberspace. Zum medialen Gesamtkunstwerk, edited by Florian Rötzer and Peter Weibel, 317-332. München, DE: Boer Verlag, 1993.
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