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  • Allen, Rebecca. Virtual Reality In Art Futura 90, Barcelona: 1990.
  • Loeffler, Carl Eugene and Tim Anderson, ed. The Virtual Reality Casebook. first Edition th ed.Hoboken, NJ: Van Nostrand Reinhold Company, 1994.
  • ...Dolinsky, Margarete. Facing Reality Artists Using Science and...
  • Grau, Oliver. Into the Belly of the Image: Historical Aspects of Virtual Reality Leonardo 32, no. 5 (1999): 365-371.
  • Originally working in the field of literature, Benjamin Britton moved into video and computers in the early 80's, creating videotapes and installations, videodiscs, and now is working with interactive digital media as an artform. His principle
  • ... of the 3-D software company Softimage. Her most...
  • ... and Industry. There are based in Italy.... Entertainment, Leisure, Spectacle, Fashion,...
  • Scott S. Fisher is a media artist and interaction designer whose work focuses primarily on interactive environments and technologies of presence. Known for his pioneering work in the field of Virtual Reality at NASA, Fisher's media industry
  • ...Benayoun, Maurice. The Virtual Reality World as a Metaphor In...
  • Shaw, Jeffrey. Virtual Reality: A new Medium for the Artist? Virtual Reality International 92, Impacts and Applications (1992): 65-68.