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Tür für Huxley
1989
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1989
video
Interactive computer video installation Three doors of the environment 'Tür für Huxley' ('Door for Huxley') simulate the entrance to different realities. The observer has the choice between pure observance of a conserved and continuosly repeating
(collective) Banz&Bowinkel
The computer allows us to simulate reality. Although the simulation itself is not real it inherits a certain power to become real. Today, it is increasingly normal to transfer simulated reality into physical reality. With the help of computers the
Mirrors of the Unseen (MotU) #9
2019
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2019
Light object The work was conceived for the Printscreen Festival in Holon, Israel. Thinking the internet as a territory and as a field of action, the content of the work addresses matters of social movements, surveillance, algorithms, and
Demolition Man: The Making of an Interactive Action Movie and the Future of Games
1995
Allen, Rebecca. Demolition Man: The Making of an Interactive Action Movie and the Future of Games In Imagina '95, Monte Carlo: 1995.
Art, Action and Participation
1975
Popper, Frank. Art, Action and Participation. New York: New York University Press, 1975.
Pier Giorgio De Pinto
The work of the Italian artist Pier Giorgio De Pinto thrives on the relationship between representation and concept in a constantly and suddenly changing image-based society in search of a new identity. Since the sixties, recent changes have been
Landscape of Feeling, Arenas of Action: Information Visualization as Art Practice
2008
Corby, Tom. Landscape of Feeling, Arenas of Action: Information Visualization as Art Practice Leonardo 41, no. 5 (October 2008): 460-467.
[ epidemiC]
[epidemiC] is a network of people working in sectors as diverse as art, computer science, anthropology, communication, history, and economy. [epidemiC] explores the phenomena arising from the intrusion of computer science's cultural behaviors into
Conor McGarrigle
Conor McGarrigle is an artist and researcher working at the intersection of digital networks and real space. Coming from a background in net art, his work is concerned with the ways that digital networks are entangled in all aspects of everyday
Action online and in the gallery
2004
Moses, Laura. Action online and in the gallery OttawaXpress, Ottawa, Ontario (May 13, 2004 2004).
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