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Open(ing) Source
2005
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2007
To open the source code is one of the most significant processes in our contemporary technological landscape -the main reference is the free software culture or so called open source culture-. Opening the code means to share and to make something
PULSATION
2007
The video work Pulsation presents pulsating light phenomena, the bodily and the technologically generated hybrid as a luminous apparition composed by layering reflected light, video projections of radiological scans of the artist’s brain and related
Between the Lines (Protograph)
2014
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2014
video
Between The Lines an interactive installation by ©2014 Laurent Mignonneau & Christa Sommerer “Between the Lines (Protograph)” is an interactive art installation developed by media artists Laurent Mignonneau & Christa Sommerer in 2014 for the
Laufende Projekte
1993
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1993
Video installation [English title, Ongoing Projects] "The projection of a sequence of images onto a ball and, as a consequence, the wall behind it, results in the juxtaposition of two projection surfaces. Whereas the ball displays a focused but
Anamorph Vonoroi
2020
Anamorph-Voronoi, is an image-generating software designed to produce aesthetically coherent compositions in 3D volumetric space according to visual rules translated into computer code. Inspired by the historian Jurgis Baltrusaitis’ study of
Geomart-ut24
2023
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2023
Artwork: Geomart-ut24 Technic: Technological Arts, Creative Coding, Geometric Arts Year: 2023 (Exhibited at the 10th Mediations Biennale Asia-Europe) Geometric patterns sometimes appear as a reflection of an order we observe in nature, and sometimes
Pixelroller
2005
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2010
PIXELROLLER VARIOUS PROTOTYPES 2005-2010 PixelRollers do exactly what their name suggests. They are performance tools for rapidly applying any pixel based graphics (user-generated content from the internet, your phone, a dedicated camera, etc)
YOUNG MEDIA ARTISTS IN CHINA (HK)
2018
On the Road is a unique, annual project initiated in 2014 by the Guan Shanyue Art Museum, Shenzhen, here seen in its 2018 version. The process involves 15 curators, art critics and scholars, from major institutions, art schools and museums
Kim Asendorf
Kim Asendorf is a conceptual artist and works in a large area of media and digital related art. He loves to transport things from the Internet into real life and back. Kim did several net art projects, often based on data taken from the Internet or
it feels like home
2021
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2021
“It feels like home” is an online intervention that uses the synthetic space of the browser as a stage to unfold an interactive, performative and generative virtual experience. Experimenting with the notion of time during a pandemic and isolation,
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