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get.real
get.real addresses the complex interrelationship of nature/life and technology, literally drawing out the blurred borderlines of our existence. The baby exists (in reality) only in the mothers body and, yet, its (virtual) presence exceeds these
This one's for the Farmer
2013
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2014
‘This one’s for the farmer’ encompasses five bodies of work. Each set of work has been produced with the farming community as a partner. While the title seems to exclude the art viewer, the whole body of work is about enticing viewers to take a
CHIK TEK 97: Women Artists Defining Technology
1997
Event: CHIK TEK 97: Women Artists Defining TechnologyInstitution: CADRE Institute, San Jose State UniversityComment:
Defining Lines
2002
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2002
Event: Defining LinesInstitution: Manifesta 4 - Frankfurter KunstvereinComment:
process 18
2008
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2008
c.e.b. reas process 18, 2008 Text, unique custom software, documentation prints and CDs, computer, projector, wood panels; unique milled fiber composite; pair of unique C-Prints Courtesy: bitforms gallery, Nueva York The Process works
SP3X
2005
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2006
SP3X is a new type of three-dimensional interface for creating, modifying, and navigating volumetric data. It combines the intuitive and improvisational strengths of tangible interfaces with the visualization power of mixed reality. Users can create
Dejan Grba
Dejan Grba's research in new media art combines mutually inspired artistic and theoretical work. In art projects, he explores the creative, technical and relational aspects of generative systems by defining new ways to interrelate the material and
On the Road
2013
“On the Road”, consists of twelve lenticular panels that explore the cinematic narrative potential of the photographic image in non-electronic form. The exhibition’s title “On The Road” makes reference to the defining work of the Beat Generation’s
Augmented Interventions: Re-defining Urban Interventions with AR and Open Data
2018
McGarrigle, Conor. Augmented Interventions: Re-defining Urban Interventions with AR and Open Data In Augmented Reality Art: From an Emerging Technology to a Novel Creative Medium, edited by Vladimir Geroimenko, 115-130. Cham: Springer, 2018.
ICONOgraphy
2003
ICONography is an independently curated exhibition exploring the computer icon (desktop or other) as a defining element of the entire construction of computational culture, and one that resonates strongly with the place of the computer icon in the
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